Forum Replies Created

  • Ross Harrison

    February 21, 2017 at 6:03 pm in reply to: Convert or compress mxf files for easier use in FCP

    Good tips on workflow. Thanks for those.

    Yes, I’m on the latest version of FCP X.

    Can’t see where there is a link in this post to any other XDROOT HD Log files? I would download and test with some others if I could…

    If anyone else has ideas about this colour shift I’m seeing when importing separated MXF files, please chip in.

  • Ross Harrison

    February 21, 2017 at 7:39 am in reply to: Convert or compress mxf files for easier use in FCP

    Thanks, John.

    Yes, I do always have backups. I’ve just never worked with XDCAM footage before, so files have always come straight as .mov from a camera and then those are saved plus backed up.

    So if I save the MXF files separate to the card file structure, then import with ‘leave in place’, what happens to the levels? It ends up with levels shifted overexposed as in the following:

    How footage should look in slog:

    How it looks after I ‘leave files in places’ for MXF on external drive:

  • Ross Harrison

    February 20, 2017 at 7:44 pm in reply to: Convert or compress mxf files for easier use in FCP

    Hi all, and Fred, Anton in particular maybe…

    Any idea why my ‘leave files in place’ option is greyed out and cannot be clicked?

    I just shot my first footage with an FS7 and have copied the whole XDROOT directory from the card to an external drive. I would like to leave the files in place on the external drive. They’re too large to ingest to the internal hard drive, which is where I always keep my Library files.

    Anyone know why I’m unable to choose ‘leave files in place’? Or should I just create my FCP library file on the external drive. But even then I would still have to copy to Library and be forced to duplicate them unnecessarily.

    Curiously, when I take the ‘clip’ folder with the mxf files out of the original card directory, the ‘leave files in place’ option becomes available on FCP import, but something goes weird with the levels: they do not display the slog image, but something overexposed and nasty-looking.

    Excuse all my non-technical descriptions… first post! Tips appreciated.

    Cheers

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