Forum Replies Created

  • Rooben Panosian

    June 12, 2009 at 1:22 am in reply to: movie loop from a different point

    I just updated the flash post that i had, this is just for those who may come across this problem and are looking for answers. So I got the AE part to work correctly but the flash part was doing that pesky pause before each loop. I realized that flash inserts an extra still frame at the end of my movie upon import, which is what caused the slight pause. Hope this helps someone out there one day. Thanks for all the replies.

  • Rooben Panosian

    June 10, 2009 at 8:24 pm in reply to: movie loop from a different point

    Kevin I truly appreciate your post. Your second post helped me figure what i was doing wrong with the expression itself. So now the loopout expression in correctly utilized and working smoothly within AE. That, and the time remap feature, helped me shorten the length of the animation (i shortened the comp and remapped 2nd keyframe to half the comps length to maintain the same speed) renders faster now 🙂
    Alas the problem in flash persists, i know thats irrelevant to this post, still cant figure why there is a pause right before it loops..starting to suspect it has to do with the flv format.
    Either way i appreciate the input by everyone. If anyone has any idea how to do this please let me know, i also have a post in the flash forum. cheers

  • Rooben Panosian

    June 10, 2009 at 3:53 am in reply to: movie loop from a different point

    I tried the loopout instructions but it wouldnt give me the result that i needed, for that matter it didnt make much of a difference not sure why.
    For the cutting out method not sure how, animation needs to start from the beginning then just loop from where the text + other images are fully up. The image with the vegas effect sits behind everything else.

  • Rooben Panosian

    June 9, 2009 at 9:19 pm in reply to: movie loop from a different point

    thank u all for responding. I did learn a couple of things there but I guess I need to be more clear about what i have and what i need to end up with.
    In my comp I have an image with the vegas effect applied to it. Text and other images fade in over time while the vegas effect plays on. Client wants this to loop back right after the final text appears and keep looping from that point on. Text and other images stay on. Now this needs to be output to flash, so i usually output to flv and in flash output to swf, get better control as well as smaller files that way and better quality too. It seems a simple gotoAndPlay command in flash wouldnt do it, keeps coming up glitchy, so i thought maybe i can go back to AE and have the loop done in AE somehow.

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