Forum Replies Created

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  • Ronny Courtens

    September 23, 2014 at 8:15 pm in reply to: This time next year…

    I think that’s a fair assumption. Another minor update in the coming months and then a feature update around the end of the year, as usual. Nothing to get impatient about, it’s doing pretty well as it is now.

    – Ronny

  • Ronny Courtens

    September 23, 2014 at 6:57 pm in reply to: This time next year…

    I don’t expect Apple PR to change soon with regard to FCP X. They don’t do big announcements and fancy-fairs, but their biggest strength is in the tremendous behind-the-scenes support they are giving. I have had very pleasant experiences with this in the past year. They are really listening to their user-base, and as a professional that’s the best PR you can have.

    – Ronny

  • Ronny Courtens

    September 23, 2014 at 6:12 pm in reply to: This time next year…

    Aindreas has been proved wrong with every negative speculation he has made about FCP X so far, and this trend will continue in 2015 (-:

    – Ronny

  • Ronny Courtens

    September 23, 2014 at 12:33 pm in reply to: 10.1.3 bug?

    And FWIW – I’ve always felt that nesting in the old FCP was pure evil and should be avoided at all costs. 😉

    Oliver, we certainly agree on that one (-:

    – Ronny

  • Ronny Courtens

    September 23, 2014 at 11:59 am in reply to: 10.1.3 bug?

    In a track-based system the video clip and its corresponding audio are always broken apart. You can put them in a nest to group them, but when you apply video or audio effects to the nest and then you break the nest apart again you also lose all the effects. So not much difference here.

    In FCP X it’s quite easy: you disable or remove video effects on a clip in the Video tab, and you disable or remove audio effects in the audio tab. No need to ever break apart a clip.

    – Ronny

  • Ronny Courtens

    September 18, 2014 at 8:12 am in reply to: Libraries

    There is no disadvantage to this, especially if:

    – You work with external (non-managed) media for your Libraries
    – Or you work with managed media and all your Libraries reside on the same drive

    When you work with external media for your Libraries, or you work with managed media and all your Libraries reside on the same drive, you can easily use media from one Library for Projects in any other Library without creating physical duplicates of the media.

    Then only possible drawback you can get is if you ever need to search for specific clips across different Libraries. You can only search inside one Library at a time.

    – Ronny

  • Ronny Courtens

    September 17, 2014 at 10:20 am in reply to: FCPX 10.1.3 issues?

    IMO 10.1.3 is the most stable version of FCP X ever.

    Just make sure to always have a safety backup of your current FCP X application and of any older Libraries before updating to any new version, especially for Libraries with long and complex Projects. This way you can safely update while having the guarantee that if anything goes wrong you always have something to fall back upon.

    A few days ago we dealt with a very specific problem someone had. He had updated a documentary that was started in 10.1.0, and after the update he had 5000 subtitles on the Project timeline that had lost their text. Ouch, indeed. Fortunately he had a backup of the 10.1.0 Library and of the 10.1.0 FCP X app. We solved the issue by exporting an Event XML of the old version and importing it in a fresh 10.1.3 Library. The underlying cause of the problem was that he had created the subtitles in a wrong format:

    https://www.fcp.co/forum/4-final-cut-pro-x-fcpx/21267-all-titles-are-gone-in-10-1-3

    – Ronny

  • Ronny Courtens

    September 12, 2014 at 12:40 pm in reply to: Blackmagic acquires Fusion

    I think that would be the least we should expect. Given BM’s tradition they will make the application cross-platform, then integrate the technology into Resolve. I would very much welcome a fully seamless approach a la Smoke, where you select clips in the timeline to open them in a powerful node-based compositing engine.

    – Ronny

  • Ronny Courtens

    September 8, 2014 at 4:45 pm in reply to: Construction continues on the edit media deathstar

    Lessons learned from the past: every time we think the FCP X team has fallen asleep they unexpectedly release a feature update that surprises everyone. Then they silently retrieve into the secret Apple development dungeons again, giving the others the time to catch up (-:

    – Ronny

  • Ronny Courtens

    September 8, 2014 at 3:24 pm in reply to: Construction continues on the edit media deathstar

    A great update indeed! And happy to see Premiere is catching up with FCP X (-:

    New Search Bins allow editors to build new bins automatically, based on metadata searches within a project.

    Smart Collections

    An advanced Timeline Search makes it simple to find and select clips within a sequence based on specific criteria such as Clip Name or Marker comment.

    Timeline Index

    Source Monitor Timeline View allows editors to preview sequences from other projects, getting direct access to their components to quickly bring into the current active project.

    Make a Project CC and open it in the Event Viewer. You can skim through the Project and cut any part of the Project into the active Project that is opened in the main Viewer, getting direct access to its components (SHIFT+CMD+G)

    Consolidate and Transcode converts sequences or an entire project into a single codec, while retaining the ability to make edit adjustments later, and leaving original projects untouched.

    Consolidate Projects or entire Libraries with Optimized Media?

    Render and Replace enables quick timeline renders of clips and dynamically linked After Effects composition, with the ability to return to the original media or comp at any time.

    Still waiting for Motion integration, but it’s coming. Maybe we won’t have to render at all (-:

    full encode/decode support for the GoPro CineForm codec

    Native import and decode, but best to optimize to ProRes for smooth playback.

    a free-draw polygon pen tool, and easy, on-screen Bezier adjustments, with feathering and expansion now accessible directly from the monitor.

    SliceX, with motion tracking.

    Just pulling your leg, Aindreas (-: I do agree it’s a nice update.

    – Ronny

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