Forum Replies Created

  • Hey Mark, in answer to your question, yes I believe some kind of sound guide or markers would help. In my case though, I’m not just moving the characters to a beat, but they are reacting to song lyrics. When the song says “Through sunshine…” the merchant puts on sunglasses, for example.

    So really, what needs to happen is Aseprite needs to incorporate sound syncing into their software.

    If they do this, then I can import the music first, then simply animate to it! Which would be ideal, because when I’m finished, I know my entire animation is synced as I created it. So now I just render the image sequence, import it into a video editor (Movie Studio), import the music track, render and I’m done!!

    I messaged them on their community board, and someone posted this has already been suggested and they’re (hopefully) working on it.

    But yes, what you suggest works when moving to a rhythm or a beat.

    – RF

  • <div>Thanks Mark for the reply. You are correct, once I sync a dance move, when it repeats, copying and pasting those frames along the soundtrack does work and makes it easier. I have more control of my animation if I have different frames for each section rather than repeat them. So if, say, I repeat frames 1-10 for a dance move three times, then I am bound to keep those frames the same if I ever want changes. So if I edit things to make the character blink and smile, he’s going to do that at the exact same time the exact same way three times because frames 1-10 are the same for that dance move. But if I render frames 1-30, and I time frames 1-10, frames 11-20, and frames 21-30 the same, then the timing is the same, but I can have the control to make custom edits differently for the same dance moves.</div><div>

    So again, if I want the merchant to smile in frames 1-10, blink in frames 11-20, and wear sunglasses in frames 21-30, I maintain the control to do that.

    That’s why I render all 200 frames, and not…say…50 frames and repeat them along the soundtrack. It’s about control.

    I think ideally, Aseprite pixel editor software needs to incorporate sound syncing. Then as I animate, I can place what I want where I want precisely. Doing this between two software programs is essentially the issue, I conclude. So I’m going to write the company and keep my fingers crossed 🙂

    – Ronald

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