Thanks Stephen,
I will try that out for my next project, since I want to get practiced with the mesh warp effect, but this video doesn’t really suit my current project.
I did an horizontal head turn of 20 frames, time remap it and tie it to a slider. Check.
(https://www.youtube.com/watch?v=YSydjG4OkX4)
Then, a vertical head turn, of 20 frames as well, starting from the center position of the previous horizontal turn. Check.
Now, what I need is to bring them both together. I had thought the following (dunno if it’ll work):
– Time remap the vertical head turn, tie it to a new slider.
– Match the position of both heads at frame 10, the only moment they are identical.
– Then create a checkbox control with both opacities in such a way that when I’m manipulating, keyframing the vertical turn, the horizontal is set to 0 and vice versa.
Do you guys think it’ll work?
Thanks