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  • Richard Herd

    June 4, 2014 at 7:04 pm in reply to: Audio editing in FCPX

    [Charlie Austin] “As does anything, NLE or not”

    Unfortunately that’s not true.

    Some things do. Some things don’t. Making a list of those things is a pretty boring post. 😉 Often, we can acquire new concepts by people telling us. Like my kids. I have twin daughters. If I tell Sophia, don’t touch the stove because it’s hot and it will burn you, then she won’t. But her sister Adeline will touch the stove.

    [Charlie Austin] “A-not as good
    B-more complicated
    C-everything is a workaround
    D-unsuitable for “complex” projects
    E-only used by kool-aide drinking Apple fanatics”

    Yeah, I agree totally. And I would add an enthymeme (I love fancy words):

    F-editors ought to use only 1 NLE.

    So far, that’s a nice list of false claims we have compiled 🙂 Got any more?

  • Richard Herd

    June 4, 2014 at 6:51 pm in reply to: Audio editing in FCPX

    [Franz Bieberkopf] “I’m skeptical, but it at least brings intuition of concepts into the discussion”

    I’m not sure what you’re skeptical of.

    [Franz Bieberkopf] “I am conflating behaviour and concepts here”

    And to be sure I’m talking about concept acquisition from John Pollock’s epistemological point of view (I mentioned in the CC-or-not forum, I have since checked out the book from the library, Knowledge and Justification — (a bit of light reading after a day of staring at video screens) — from my memory not a quote:

    Knowledge of the physical world which comes from sense perception (phenomenalism)

    Knowledge of other minds which comes from people’s behavior (behaviorism)

    Knowledge of right and wrong which comes from non-moral states of affairs (naturalistic ethics).

    You’re on good grounds in the school of defeasibility 😉 Which makes perfect sense as techno-nerds, we almost certainly always contemplate artificial intelligence, user interfaces, efficiency/shortcuts, and much of that stuff is based in Pollock’s research.

    Regarding the 100 monkey, methinks it’s onstensive and not too fancy.

  • Richard Herd

    June 4, 2014 at 3:51 pm in reply to: Audio editing in FCPX

    [Franz Bieberkopf] “the future looks exactly like the past.

    Maybe with additional sarcasm.”

    Trademark that. Sell t-shirts and make Facebook memes! Quick, before I do 😉

  • Richard Herd

    June 4, 2014 at 3:50 pm in reply to: Audio editing in FCPX

    [Charlie Austin] “I’d be happy to show you how it works”

    And that’s exactly it! There are only two ways to acquire a new concept, ergo knowledge acquisition (aka epistemology). (1) By using one concept to map to another concept known as “definitions” and “denotation,” and that doesn’t work here because X uses new terms. (2) And the other way is ostensive.

    And it’s a bit of a regression to get back to something like original ostensive concepts, but actually, it appears FCP X did an interesting job of redefining the concepts of editing, and I’m not simply discussing redefining words. I mean concepts. And it actually no foolin’ takes some ostensible learning (knowledge acquisition) to get it.

    (Full disclosure, I’m on CS6 and or Legend, while waiting for capital approval for a new Tube with CS6 and X.) PP.cs6 has some serious flaws with a huge pile of workarounds.

  • Richard Herd

    June 4, 2014 at 3:21 pm in reply to: Audio editing in FCPX

    [tony west] “if you just cut some room tone in it may sound cut in,”

    I had the same thought. I make a secondary and put ALL the room tone there, every instance it needs it, and then i make that secondary a compound and apply Audio FX to the compound–like bussing.

    In a track system, I put all the room tone on its own channel and then add effects to the channel.

    Note: I also cringe every time I hear a change in microphones.

  • Richard Herd

    June 3, 2014 at 10:09 pm in reply to: Audio editing in FCPX
  • Richard Herd

    June 3, 2014 at 6:43 pm in reply to: Editing competitions?

    [Shane Ross] “Actually, my idea is to give a script to different filmmaking teams and see how they each do it differently. Not a cheap experiment…

    I would watch that show.

  • Richard Herd

    June 3, 2014 at 1:33 am in reply to: ProRes422 footage, recommended workflow

    [Spyros Skandalos] “Our footage is aprox. 20 hours and we plan to make a 90min documentary.”

    Before you get too far along, please read the following thread: https://forums.creativecow.net/thread/99/858197 where they discuss shooting ratios.

    Let’s calculate yours (please check my math).

    20 hours * 60 = 1200 minutes of footage.

    1200/90 = 13.33.

    “Most shows use a 200:1 ratio” according to Mr. Raudonis.

    Knowing a bit about exhibition, 90 minutes is really tough to get into festivals.

  • Richard Herd

    June 3, 2014 at 1:19 am in reply to: In drama what motivates the close up

    Here’s the movie that invented the close up as narrative device, to get into the character’s emotions.

    https://www.imdb.com/title/tt0019254/

    That’s according to film history class from some time ago, at least.

  • Richard Herd

    June 2, 2014 at 6:36 pm in reply to: Audio editing in FCPX

    [Joshua Pearson] “i want the little tiny clip to be safely embedded into the main audio clip!..”

    Why?

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