Forum Replies Created

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  • Remy Mainz

    November 4, 2009 at 4:11 pm in reply to: How to save a frame in an animation?

    HI

    Thanks but that makes no difference. It still names every frame as the first frame and always wants to save as a psd and not the original frames file type.

    I need to only save the frames Im working on so that I dont destructively recompress them all just because I change a few pixels in a few frames. This is the same issue in after effects but photoshop should be able to work with frames as individual photos.

    jg

  • Remy Mainz

    August 22, 2009 at 11:50 am in reply to: spot healing in AE

    Its funny how you always think of a way to do it after you write to a forum.

    I removed the spots by

    1 creating an adjustment layer
    2 drawing masks around the spots
    3 feathering the masks , 5 pixels worked well for me
    4 add a levels effect to the layer
    5 set levels gamma to 1.04, ie slightly lighter , adjust yourself until it looks good

    joe ger

  • I fixed it finally by using the Adobe Media Encoder to render the project which worked fine so as I thought it was just a bug in the AE renderer!

    AME Add AE comp blah blah

  • And another weird thing is that I can preview the audio all the way if I set a very low custom preview resolution. And it manages to do that fine.

  • wow that kinda makes sense thanks a lot for figuring that out.

    I will check back to see if any one has any other ideas but at least I know Im out of my depth for now.

    The funny thing is even if I cut off the beginning of the clips so that it doesnt have to render from the start it still does the same thing.

  • Is there a way to make sure its getting the current frames key value and not cycling through all the prior keys?

    so

    thisComp.layer(“24h1b [0001-25402].tif”).effect(“top left Color Sampler 200”)(“Slider”) at frame (currentframe)

  • hi thanks for trying that

    I rendered it all night and it only got 2/3 of the way through.

    It slows down as it renders but can render the first couple of thousand in a few minutes but then gets slower and slower until it will take days and I need to render many examples to make different sounds. So the bug will make things worse in the long run.

    I have tried rendering later parts and cutting out each section, and deleting most of the keys but nothing makes any difference, the later parts of the comp take forever even though there is no difference in what is happening. It just needs the values on each frame only so should not get slower.

    Try rendering from a later frame like 10,000.
    I have submitted a error report but i dont think its going to solve my problem thanks again

  • My plan was to blur both the edges of my shot not just one end. I will have to fiddle with it to make it do that

    JG

  • Thats a good idea and thanks a lot for the detailed answer. I will give it a try now

    Joe Ger

  • Remy Mainz

    February 28, 2009 at 12:21 pm in reply to: Sound generation in AE?

    my god there is a tone generator already in there. Doh!
    under audio effects

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