hello
this problem seems to be very actual in my workflow right now. But i’m not shure it’s only about having too many layers. Of course it has something to do with the amount of Objects, but the reason is more a problem with RAM swapping. When I do a purge regulary (where is the damn shortcut for this action ?) Ican avoid serious problems. Even if it’s not very amusing to do so, it can be the workaround. To me it seems a Macintosh is not affected that much, than a PC. But I need the better OpenGL Performance on a PC, so I do not have the choice.
Maybe Adobe could do something, or it’s a Windows Problem mainly.
Or perhaps anybody knows how to finetune the pref-settings for RAM-usage or the secret settings.
Good luck