Forum Replies Created

  • Raziel

    February 8, 2007 at 6:31 pm in reply to: Animating a growing arrow

    Guess i could add a particle emitter to generate the body of the arrow and attach it to the arrow head and then tweak the 3d positioning

  • Raziel

    February 8, 2007 at 9:00 am in reply to: Animating a growing arrow

    it follows a 3d model of a bulldozer. It’s a vector arrow that follows it, figured i could attached the head with motion tracking or just hand key frame it but how do i make the body of the arrow grow (as in stretch after the bulldozer)

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