Forum Replies Created

  • Rafi Pakarti

    August 22, 2017 at 4:14 am in reply to: Flying Paper

    oh sorry, you mean this one? im not change the setting on animate, just Strokes and Thickness

    https://imgur.com/a/B7VFF

    also, im not quite understand about what are you saying about the cell shader, can you give some step by step for this method? , after i use black/white for matte, why i have to rendering the file in AE, can i import c4d files directly to AE instead of importing the rendered files? and however, the cel renderer has no option for changing the thickness of the line

    View post on imgur.com

  • Rafi Pakarti

    August 21, 2017 at 6:37 am in reply to: Flying Paper

    I already try using cel renderer after i found this problem, im still need to learn a little bit about this effect, in cel render, how to turn off the background color? im just want it transparent so on AE it’s just rendering the paper

    and i also been try baking deformation on dynamics tag like your suggestion, and it still not fixing the problem, the strokes on paper still breaks, but not much as before

    this is the setting of the S&T, im just make some changes on Lines tab and also Shading tab

    https://imgur.com/a/ZJbqj

    View post on imgur.com

  • Rafi Pakarti

    August 21, 2017 at 3:09 am in reply to: Flying Paper

    the S&K i mean S&T (Sketch and toon)

  • Rafi Pakarti

    August 21, 2017 at 3:07 am in reply to: Flying Paper

    Thx Steve for your reply, sorry for the late post

    Right now im not worry anymore about the flying paper, i just have to make the animation more smooth, and after focused on c4d in a few days, i checked on AE to see the paper what it looks like, im using sketch and toon to make the paper stroke and the problem is, in random frame especially when the paper bending or curving, the stroke is break and when the paper not bending, the stroke are connect with each other again, i’ve been searching on the web and all forums about this problem, the S&K plugin are little bit buggy when you trying to animate the object, do you have any suggestion about this new problem?

    here is the screenshot from after effect

    https://imgur.com/a/izccH

    View post on imgur.com

  • Rafi Pakarti

    August 16, 2017 at 10:23 am in reply to: Flying Paper

    After all day long for this project to just make it right, finally it almost done, just the last scene that i can’t solved it

    ok, in the 1st and 2nd scene,i used spline deformer and bend deformer and it looks great (i now realised it’s not taking too much time for this), and it almost finish (but it still need to be more polished again), in the last scene, the attractor still not react to the paper, i have set the dynamic tag for the paper and also for the logo i have set the collider body too, and you right about using spline deformer and dynamic will be too difficult (my bad that im still using that right now), maybe you can look on my project about what is wrong on my project, maybe im use wrong setup

    thanks for helping me out for this, i forgot that how complex it is so im too much concentrated on word “deadline”

    https://drive.google.com/file/d/0B_1oNhLHmN4ueGZjQmM2YWdnMTg/view?usp=sharing

    (im still new about c4d workflow, so if you see my project really messed, im reallly sorry :D)

  • Rafi Pakarti

    August 15, 2017 at 7:17 am in reply to: Flying Paper

    Hi Steve thx for the long reply ????

    After reading your explanation above, now im little bit understand about attractor, the gravity on c4d etc (i don’t understand about dynamic tag,but i will find more information), right now i already make the spline path for the paper animation and also make the animation keyframe, but now im struggling with using the bend deformer, idk how to make it unbend before the spline path animation start, but that’s ok, i think im just lack of experience about c4d, so i will figuring out how to make that work.

    and one more thing,i want to using the attractor just for the 3rd scene, u said the “Attractor can act like gravity but to a single point”, so i placed it behind the 3d text so that the paper will react and hit the 3d text, after messing the attractor setting, the paper just fly away to right and not even attracted by attractor, im just change the strength to 1000, the shape is box, and the size is same as the text, maybe i have to play with attractor little bit longer

    im not quite sure about “hand animate the paper” at the start, because for me it’s not just really time consuming but also i just want the paper fly with little bit realistic, not the perfect flying paper and more fluid, and also i catching up a deadline ????

    anyway if you have any advice again for me (especially with bend deformer and attractor) i would be love to hear it, thank you

  • Rafi Pakarti

    August 15, 2017 at 1:25 am in reply to: Flying Paper

    Hi thx for reply, and sorry, idk how to upload image on this forum actually, ok i’ll upload it via imgur

    https://i.imgur.com/GVFhinS.jpg

    ok, after i using cloth method, actually i try using spline path, and i also attach the paper using align to spline tag, anyway using this method is almost work, but idk how to make the paper curved/deformed along the path, so do you have any suggestion how to do that? and also if i using the spline method, on the 3rd scene how to make the paper hit the text?

    and another question about your statement that if i go to wind method, attractor might work better than gravity. is it really can? using wind force with attractor?

    View post on imgur.com

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