Forum Replies Created

  • Peter Mezes

    February 27, 2009 at 6:08 am in reply to: expression for objects facing to camera..

    thats a good idea. i will try to do it like that.. but anyway.. i’ll try to find out how to make it from one layer.. 🙂

    thanks for all your help
    Peter

  • Peter Mezes

    February 27, 2009 at 6:02 am in reply to: expression for objects facing to camera..

    yes i tryed, it wasnt good, it looked like im watching from top right.. and all characters has same angle..

  • Peter Mezes

    February 26, 2009 at 8:28 pm in reply to: expression for objects facing to camera..

    hi, thank you.. but i tryed this one already.. i need to camera be oriented by path.. imagine to have camera in the middle of plenty ones and zeros.. and all of them must face to camera position, not to point of interest, or anchor point, so the camera will be big boss in here.. 🙂 im sry for my english, maybe i didnt say it clearly.. 🙂
    or maybe i did something wrong,, so i created font array,, 1010110101 etc,, animator>position>z = – 2000, randomize, ramp up,.. and i need to swim along with camera.. but, from your link i need to have camera still looking to one point(no matter about the position, so you cant turn back, just walk back but look to front), but i need to be free with watching,,

    thank you..
    Peter
    i bet is something simple, that i just missed in settings.. 🙂

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