Forum Replies Created

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  • Paul Minotto

    June 15, 2015 at 4:26 pm in reply to: light leakage

    Thanks Brian. I was able to solve the problem by adjusting the settings in the GI.

  • Paul Minotto

    June 9, 2015 at 1:49 am in reply to: circular wall

    Ok Adam. Thanks for your help.

  • Paul Minotto

    June 8, 2015 at 9:35 pm in reply to: circular wall

    I figured it out. The lines have to be exactly in line with one another. The edges of the walls were not in contact.

    I know the weld tool connects points, is there a tool that connects lines in the same manner?

  • Paul Minotto

    June 8, 2015 at 8:48 pm in reply to: circular wall

    R 16. Just to clarify to see if i’m the problem, if i select the edge where the 2 walls meet as here:

    I end up with this:

    But should have this:

    Is that right?

  • Paul Minotto

    June 8, 2015 at 6:44 pm in reply to: circular wall

    Thanks Adam.
    I was able to do it by deleting the walls and beveling the point at the corner of the floor to create the circular corner and then re-extrude the walls.
    But when i tried to bevel the corner edge where the two walls meet, it didn’t work.

    Maybe i’m doing something wrong?

  • Paul Minotto

    May 24, 2015 at 5:56 pm in reply to: HUD color and lighting

    Thanks Brian.

  • Paul Minotto

    May 15, 2015 at 3:57 pm in reply to: Form not totally affected by Subdivison Surface

    No actually i just wanted all the corners to be rounded when the SubD is applied.

    So i would just need to make sure there are no coplanar faces?

  • Paul Minotto

    May 15, 2015 at 2:35 am in reply to: Form not totally affected by Subdivison Surface

    I think it might have something to do with the fact that the plane was created by duplicating one part?

    I don’t know but here is the file:

    8835_testfile.c4d.zip

  • Paul Minotto

    May 12, 2015 at 1:07 am in reply to: information windows

    Thanks Brian.

  • Paul Minotto

    May 4, 2015 at 11:06 pm in reply to: Reducing shadows

    Ok thanks for your help.

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