Forum Replies Created

  • Paul Evans

    March 13, 2008 at 4:23 pm in reply to: making a cone

    is there any way of making a cone with out a plug in? cheers paul

  • Paul Evans

    March 11, 2008 at 6:04 pm in reply to: variable minimum value

    cheers for that it worked like a charm 🙂

    Paul

  • Paul Evans

    March 11, 2008 at 3:52 pm in reply to: variable minimum value

    Thanks for that its put me on the right lines now,

    This expression is connected to my key frames from the audio i am using.

    thisFrame = timeToFrames(t = time + thisComp.displayStartTime, fps = 1.0 / thisComp.frameDuration, isDuration = false);
    compDuration = timeToFrames(thisComp.duration, fps = 1.0 / thisComp.frameDuration, isDuration = false);

    max = 0;

    for(i = 1; i < compDuration; i++){ ftt = framesToTime(i, fps = 1.0 / thisComp.frameDuration); sld = effect("Both Channels")("Slider"); val = sld.valueAtTime(ftt); if(val > max) max = val;
    }

    linear(sld, 0, max, 0, 100);

    then this is my layer that scales

    vol = comp(“music 2”).layer(“Audio Amplitude”).effect(“Final”)(“Slider”);

    mlp = thisComp.layer(“Multiply”).effect(“Slider Control”)(“Slider”) / 1000;
    [vol, vol, vol * (mlp + 1)]

    I know I have one a linear function already but that dose something ells, I want variable ‘vol’ to have the full range but not do anything one it goes be low 15 so I am guessing something like this

    linear(vol, 0, 100, 15, 100);

    Maybe? Would this have the full range input and limit the output from 15 to 100?

    cheers

    Paul

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