Forum Replies Created

  • Patrick Kennedy

    July 6, 2017 at 4:00 pm in reply to: Avid Script Development (Programming)

    Thanks Michael, yep “help” and subsys monopane debug are about as far as I have ever gotten with the Avid console and most of that was in the early 2000’s. Very interested to hear from someone who’s actually used it for automating tasks tho. As cautious as I usually am with under the hood stuff in professional use of any Avid product, I kind of like the unsupported-ness of the console… very “back door, underground” club entrance ???? Now with MC | First, I can dabble with such dark magicks a little more carefree 🙂

  • Patrick Kennedy

    July 5, 2017 at 1:39 am in reply to: Avid Script Development (Programming)

    [Greg_OR] “about 10 years ago I made my own program to modify avid .bin files,
    it was automation of titling a game show with lots of fast changing titles (auction style)
    I had to do some “reverse engineering” of avid files in HEX editor, and then I was able to change text, color, positon, duration of titles in specially prepared template bins. It was a great fun and saved hundreds hours of manual typing and calculating numbers ☺ (over 300 episodes)
    As a former student programmer I’m still looking for kind of scripting/macro editing feature for avid.”

    Hi Greg_OR,
    Could you possibly elaborate or provide an example of the kind of scripting you are achieving with the Avid console? Maybe just the basic syntax you were working with? Given the camel casing of some commands, I was naively hopeful maybe the Avid console was something of a JavaScript REPL but is it more like BASIC commands? Any insight woulf be greatly appreciated, thank you!

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