Forum Replies Created

  • Pablo Garcia

    July 16, 2008 at 8:42 pm in reply to: Modifying Motion Path in time?

    I haven’t said two motion paths. I’ve said two different motion path SHAPES in time. Anyway, now it’s very clear that you can’t help me. By the way, I work with AE nine years ago and you can see my “beginner’s material” in https://www.pablogv17.com/.

  • Pablo Garcia

    July 16, 2008 at 8:07 pm in reply to: Modifying Motion Path in time?

    “There is NOTHING in your description of the animation that prevents you from simply animating the position of the ant layer using simple position keyframes.”

    Yes, there is. I’d like the motion path changes IN TIME. If you use simple position keyframes, you can modify the curve of the path with Bezier handles but it is ONE path. I’d like a linear motion path becomes a curvy motion path. TWO different motion path shapes in time.

  • Pablo Garcia

    July 16, 2008 at 7:00 pm in reply to: Modifying Motion Path in time?

    I wonder if there is any expression maybe…

  • Pablo Garcia

    July 15, 2008 at 10:17 pm in reply to: Modifying Motion Path in time?

    Thank you but I insist that i is a matter of how to link an animated path (not just a path) to the position property of a layer. It seems to be impossible…

  • Pablo Garcia

    July 15, 2008 at 7:03 pm in reply to: Modifying Motion Path in time?

    It’s not about the speed of the animation. It’s about I’d like the motion path changes its shape (from straight line to curvy) in time. When I paste the mask shape into the position property, that Mask Path animation get lost.

  • Pablo Garcia

    July 15, 2008 at 6:15 pm in reply to: Modifying Motion Path in time?

    Thak you but I think the problem is not turning off roving keyframes. The main problem is that the animation of the Mask Path (a straight line becoming curvy) get lost when I paste it to the Position Value. I mean all that Mask Path animation between the keyframe with the straight line an the keyframe with the same line curvy.
    In Softimage XSI I’d do it constraining the image (in this case a walking ant movie loop) to a path and then animating the path (from a straight line to a curvy one).
    I’d just like to know how to do it in AE.

  • Pablo Garcia

    July 15, 2008 at 8:28 am in reply to: Modifying Motion Path in time?

    Ok. I’m sorry. When I copy Mask Path animation (a straight line in 0 second that become curvy in 4 second) and paste to the Position value of the layer I’m trying to move through that path, the result is one linear keyframe in 0 second, 4 roving keyframes between and a final linear keyframe in 2 second. The main problem is that the animation of straight line becoming curvy get lost. There’s an animation through the straight line and then through the curvy line. I can’t get the Mask Path animation (a whip like motion) to be the Position animation of the layer. Maybe with any expression…?

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