Forum Replies Created

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  • Olly Lawer

    February 18, 2014 at 3:47 pm in reply to: GPU ray trace hundreds of times faster than CPU?

    Thank you Walter – very helpful as always!

    Can you advise on the spec we had listed. Happy to pay the price for a fast machine. We had budgeted up to £7k as we were thinking Mac Pro top end, but custom built PC seems a cheaper option at £4k.

    Apparently the graphics card doesn’t matter so much as it’s more about cores and RAM?

    Olly Lawer

  • Olly Lawer

    February 18, 2014 at 3:20 pm in reply to: GPU ray trace hundreds of times faster than CPU?

    Thank you. What do you think of the PC spec in the post?

    Olly Lawer

  • Olly Lawer

    January 16, 2014 at 7:15 pm in reply to: How to separate project/events on the hard disk?

    Interesting.

    We’re having issues as even when we are archiving the projects, the actual project file remains the same size…no way of deleting transcoded media or render files anymore. Unless you know something we don’t.

    Also, with multi-cam. If we delete the transcoded media, won’t that affect the multi-cam when we reload the project?

    Olly Lawer

  • Olly Lawer

    January 10, 2014 at 5:34 pm in reply to: This is the best value for money Mac Pro configuration.

    Thanks for the info.

    I know it’s hard as it depends on the workflow, but I’d love to see your tests.

    If 12 cores was twice as fast rendering as 6 cores, I’d invest, but our tests showed only nominal increments in performance. Maybe 20-25% quicker with 12 as opposed to 6 cores.

    Olly Lawer

  • Olly Lawer

    January 9, 2014 at 10:26 pm in reply to: This is the best value for money Mac Pro configuration.

    Totally with you on the RAM. Way expensive from Apple, but I haven’t seen it available anywhere yet.

    Unfortunately £10k for a new machine is really pushing it.

    We have two top iMacs and two MacBook Pros. Really need another machine. iMac even with 32GB RAM just don’t cut it. Hence Mac Pro consideration.

    Thing is, we could buy two decent 6 core Mac Pros for the price of one 12 core and that’s more valuable to us as a company than one beast.

    Of course, there is always PC…a serious consideration!

    Olly Lawer

  • Oh I agree. More cores = more computing power. But that’s not the evaluation. At the moment, a 6 core machine is much better value for money. By the time AE takes full advantage of multiple cores, there’ll be a new Mac Pro! 🙂

    Olly Lawer

  • Thanks for your advice. So taking on my last post, which processor to I get? The i7 or the Xeon?

    Olly Lawer

  • Hmm. Contacted some companies. Got this response from one so maybe I misunderstood your reply James.

    “We can build whatever you need however you can not have a i7 4630k and a zeon in the same machine as they are 2 different process altogether please call me on 01914978341 option 1 to discuss options thanks”

    Olly Lawer

  • Cool. Thank you. What about the issue or large file transfers between mac and PC?

    Olly Lawer

  • Olly Lawer

    June 21, 2013 at 11:22 am in reply to: Go Pro 60fps / 1080p to YouTube

    Thanks. I’ll try and be a bit more specific.

    Compressor settings running through FCPX:
    1080p
    Various frame rates, same result – 25, 29.97, 30. 60
    Just under ‘high’ quality
    Key Frames: Automatic
    Encoding: Best Quality
    Fast Start
    Not touched frame controls or Resizing Controls from compressor default
    Video Encoder
    Width and Height: Up to 1920 x 1080
    Pixel aspect ratio: Default
    Crop: None
    Padding: None
    Frame rate: (100% of source)
    Frame Controls: Automatically selected: Off
    Codec Type: H.264
    Multi-pass: On, frame reorder: On
    Pixel depth: 24
    Spatial quality: 70
    Min. Spatial quality: 25
    Temporal quality: 50
    Min. temporal quality: 25
    Fast Start: on

    I guess it’s just that YouTube is dropping the playback quality down to probably 240 and not playing at full 1080. However, other footage which is streaming at 240 on YouTube looks a hell of a lot better than with the Go Pro.

    Basically you get blocks of pixels (if that makes sense), so you can hardly make out what is going on.

    Olly Lawer

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