Nicholas Toth
Forum Replies Created
-
I’d marry applejack if I could.
Nicholas Toth
Freelance Animator
nicholastoth.com -
You could do that in your native editing software too.
Look up using masks in your manual, and linear wipes.
Nicholas Toth
Freelance Animator
nicholastoth.com -
Gary —
The 4 gig ram chips are new. They don’t sell them @ apple.com. We wound up getting it through a local computer distributor in West Chester/Malvern area of Pennsylvania, who purchased the computer and RAM separately I believe, but its been a dream so far. (Personally I’ve always bought RAM from http://www.ramjet.com or general brand RAM from B&H)
OSX has no problem reading the memory. Motion loves it. AE loves it too, as long as you juice it out with Nucleo. We’ve been running the machine for about 6 weeks, and really beating the crap out of it. It is holding up like a champ. Definately recommend it.
email me if you have any other questions, I’d gladly benchmark anything within practicality for you —
-
Its juicing 24-26 gigs in OSX.
We’re meaning to install vista ultimate, but a $400.00 experiment isn’t in the budget right now.
I hope the new OSX can use more ram, and that the 3 gig wall gets knocked down!
-
I was shopping and WHAM
https://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/wa/RSLID?nplm=FA610LL/AIts got a nice price. Go refurb! Just buy applecare.
-
I’m working on an Octo_core with 32 gigs of ram, and it is really really fast with a handful of CS3 tests I’ve done. It works well with interactivity with compositions, but it really shines as soon as items hit the queue.
I know we overkilled the memory, but I’d go with between 24 – 32 gigs of ram. 24 seems practical. I got AE7 with Nucleo to pull 24-26 gigs of ram according to my activity monitor.
I wonder if the wall is @ 26gigs —- but I haven’t clocked it in CS 3.
-
Beeny,
Thanks for the link. I’ve been looking for one of them.
Now I can have a half decent windows partition!
(WOO HOO now it can be > 25 gigs) -
https://sewelldirect.com/vtbookpcmciacard.asp
Along with a macbook pro. Thats what I’d recommend. The previous post is very valid, but a co-worker of mine has had a handful of issues with macbook. He upgraded to a macbook pro just for the video card. Seems like this is turning more into a potatoh potatoe discussion — and don’t forget — its about the artist not about that machine. Give a chimp an octo core and he’s going to throw poop at you.
-
Certain apple applications don’t like the intel graphics chips (motion complains about it…). I’d go with a macbook pro. Pour in 3 gigs of ram too. Bite the bullet, what you pay is what you get.
Also, with AE progressing into putting more stress on the graphics card, is another reason why I’d recommend the Macbook pro. I have one. It works well enough. If you don’t need portability buy a tower. And don’t forget, if you’re doing mobile computing, take into consideration eyestrain on such a small screen, and the fact that you’ll almost always need to be plugged into an outlet, unless you’re doing simple stuff like browsing the web.
Nicholas Toth
Freelance Animator
nicholastoth.com -
*** make sure your null is 3d