Forum Replies Created

  • Nicholas Hauselman

    June 11, 2010 at 11:39 pm in reply to: CS5 Render Settings Nightmare

    Thanks for the great answer. I’m a fan of KCRW, by the way…
    I’ve started a video blog so all I’m doing is capturing video in Quicktime from my PD150 and bringing it into After Effects to key out the green screen. The codec QT uses for its recordings is DV/DVCPRO – NTSC 720×480 – so is there anything I should do to those files before bringing it into AE to speed up the render? I don’t think I can change how Quicktime records its video…
    As for render settings, I listed them above. I do have openGL enabled – but I thought that was strictly for RAM Previews, not rendering. Should I uncheck it?
    As for the comps themselves – I just have a 1280×720 background tiff at 72 dpi, the quicktime file with green screen, using keylight, and a text layer or two on top of that. Seems like this should render in a snap – especially since the comps are no longer than one minute tops.
    THANKS for any more help on this!

  • Nicholas Hauselman

    June 11, 2010 at 8:00 pm in reply to: CS5 Render Settings Nightmare

    I don’t have anti-virus software – I’m running 10.6.3
    I’ve got Snapz Pro running in the background, textEdit, that’s about it for the background.

    My render settings are as follows:
    RAM reserved for other applications: 2.2 GB
    RAM available for AE: 5.8 GB
    Render Multiple Frames Simultaneously is checked
    CPUs reserved for other apps: 2
    RAM allocation per background CPU: .75 GB
    Actual CPU’s that will be used: 6

    I’m not sure how these got set – I might’ve played with them when I installed CS5, but I think most of these were how it came…

  • Nicholas Hauselman

    June 11, 2010 at 7:54 pm in reply to: CS5 Render Settings Nightmare

    Thanks for depressing me even further! LOL
    Well, I used to use CS4 and I could render out sequences in Final Cut while I was doing crazy 3D layered renders in AE with no problem. I can’t believe 8 GB of RAM is not a lot – I’m not sure how much I can get in this box, but c’mon – that should be plenty to do both – although I guess you’re saying it’s not, but…sheesh

    And firefox should use a teeny tiny amount of RAM…
    Thanks…

  • Nicholas Hauselman

    June 8, 2010 at 10:23 pm in reply to: Creating a YouTube SEQUENCE

    I use the eyeTV HD to capture using their eyeTV software – are you saying I could use that to export to YouTube? I also have the eyeTV 250 Plus with Hardware encoder – but those two probably don’t do any extra encoding work – right?
    Thanks for the info…

  • Nicholas Hauselman

    June 8, 2010 at 7:03 pm in reply to: Creating a YouTube SEQUENCE

    Awesome – If I had spent ten more minutes thinking about it, I hope I would’ve figured to just use Compressor on its own…
    How do I NOT use the virtual cluster in compressor?

  • Nicholas Hauselman

    June 8, 2010 at 6:39 pm in reply to: Creating a YouTube SEQUENCE

    Sorry – I wasn’t clear.

    Of course I need YouTube to encode it to flash for me.
    Also – you certainly can create an H.264 sequence.

    Now, I’ve gotten weird errors when I’ve uploaded my 720p quicktime movie directly to YouTube. So I’d like to know what sequence settings people use so you can export a quicktime movie (which should be really fast) and YouTube would be happy with so I can let my browser do all the uploading work and I can get back to editing without my system slowing to a crawl…

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