Hey Dan, I dusted off this expression and I’m getting a syntax error at line 3
// Throw (move at a constant speed without keyframes)
veloc = -10; //horizontal velocity (pixels per second)
x = position[0] + (time – inPoint) *veloc;
y = position[1];
[x,y]
Has something changed in CC (2013)?
EDIT: I’m applying this to a Point Control effect.