Nathan Smith
Forum Replies Created
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Nathan Smith
April 2, 2010 at 3:05 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…I haven’t tried anything in a while. I have a home video of my son’s first birthday that is now over a year old (he just turned 2!), but I haven’t edited it because of this issue.
I don’t get how they’re letting this problem continue. A large majority of new HD consumer cams shoot 1080i avchd. What do they think people are rendering at?
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Nathan Smith
November 4, 2009 at 2:02 am in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Looks like 9.0c is out. Tons of fixes…but not sure I see one to address this problem.
https://sony-241.vo.llnwd.net/dspcdn/releasenotes/vegaspro90c_readme_enu.htm
I’ve switched to Windows 7, and I’ve yet to install the 64-bit version, so we’ll see how my luck is! Anyone else try this yet? I would LOVE to not need TSMuxer to fix what Vegas is rendering.
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Nathan Smith
August 31, 2009 at 2:22 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…What exactly are you doing in TSmuxer? When I load one of my renders, it shows that it has an FPS at the bottom. Do you select “change fps” anyways, and remux? Maybe it’s not the FPS problem, but the way vegas is muxing the audio and video. Perhaps TSmuxer redoes it correctly?
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Nathan Smith
August 31, 2009 at 2:14 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Interesting solution!
I still have all my bad files that would mess up near the end, so I can try them all with TSmuxer and see if they work. Obviously I’d love for Sony to fix this, but if it’s only a small fix they need to make, it’s more likely to get done!
Good work.
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Nathan Smith
August 9, 2009 at 11:23 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…It’s true, the ability “smart render” without re-rendering untouched footage is new…so that could be causing the problem.
And if your bravia can play the original files fine, it should be able to play the edited footage fine….of course, assuming Vegas is putting out a compliant m2ts file without any problems, which it’s not doing.
Guess we wait and hope that 9.0b fixes it.
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Nathan Smith
August 9, 2009 at 4:21 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Identical to Oliver. Crashed in previous versions, but now it no longer crashes, just makes files that play with errors.
Also, clean install here too.
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You’re not alone. Here’s a thread I started a few weeks ago:
https://forums.creativecow.net/readpost/24/896708
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Nathan Smith
August 8, 2009 at 11:03 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Glad to know I’m not alone (and not crazy!)
Like I’ve said, the rendering is definitely improved in vegas 9 (it actually renders instead of crashing).
I’m rendering back to a .m2ts file, and with that I think the only option is ac3 for audio. I’d prefer to render back to .m2ts for any future blu-ray work, and hopefully that will be easier.
I’m trying a new test in an mp4 container (1920×1080), and vegas forces you to use AAC. I’ll try it out in the ps3 and see if it works better or not and get back to you guys.
Haha, before I could finish typing this Vegas crashed. Oh well for that test!
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Nathan Smith
July 27, 2009 at 10:27 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Since you have 6gb of ram, I assume you’re using 64-bit Vegas? I’m running 3gb of ram on 32-bit vegas on Win XP.
I can successfully render, but the resulting file is not playing back correctly.
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Nathan Smith
July 27, 2009 at 10:25 pm in reply to: Vegas Pro 9, still having problems with AVCHD rendering at 1080i…Just a recap on the vegas problems I’m having.
I have been successfully rendering to 720p AVC/mp4s for vimeo with zero problems. The only time I have problems are rendering to AVCHD at 1920x1080i in an m2ts container (this is a default profile in Vegas 9). In Vegas 8, the program would full on crash. In Vegas 9, it renders successfully, but the resulting file is not playing back well in several players (one of which is a PS3, which is very disconcerting). Even playing it back through software on my PC, there is odd artifacting at the end of the file.
I’ll check out the memory though. What do I do with F12?