Forum Replies Created

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  • Mylenium

    June 17, 2005 at 11:01 am in reply to: Getting the filename

    yepp it does, but since you know with which file your sequence starts, it should be simple to calculate the currently displayed file number as the frame number using for instance start_frame+timeToFrames(time). Other than that there is no way, since expressions don’t have acces to the physical file structure, only the imported references in the project window or composition.

    Mylenium

    [Pour Myl

  • Mylenium

    June 17, 2005 at 7:07 am in reply to: Using slider control

    Has been explained a million times. use the “Search Posts” function.

    Mylenium

    [Pour Myl

  • Mylenium

    June 17, 2005 at 7:07 am in reply to: Using slider control

    Has been explained a million times. use the “Search Posts” function.

    Mylenium

    [Pour Myl

  • Mylenium

    June 17, 2005 at 7:06 am in reply to: Getting the filename

    You can get the name using thisComp.layer(“X”).source.name, its inPoint and outPoint and the rest would be just math. I doubt that you can compensate for time remapping, though. It would be rather difficult to re-create and find the exact values at any given time for B

  • Mylenium

    June 17, 2005 at 7:06 am in reply to: Getting the filename

    You can get the name using thisComp.layer(“X”).source.name, its inPoint and outPoint and the rest would be just math. I doubt that you can compensate for time remapping, though. It would be rather difficult to re-create and find the exact values at any given time for B

  • Mylenium

    June 17, 2005 at 4:50 am in reply to: Wiggle expression question

    To limit your movements, use clamp(lower value, upper value).

    Mylenium

    [Pour Myl

  • Mylenium

    June 17, 2005 at 4:50 am in reply to: Wiggle expression question

    To limit your movements, use clamp(lower value, upper value).

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2005 at 7:01 pm in reply to: Wiggle expression question

    Read the manual, it’s all explained there! Still, let me help out this time. The numbers will be interpreted as frequency and amplitude. Your layer jumps because wiggle() will change its position (in AE [0,0] will always be used as standard start coordinates if you don’t explicitly assign other values). Use position+wiggle() to solve your imediate problem. Values can be animated by referencing sliders (Expression Controls -> Slider) instead of using fixed values. Search this forum, this question has been answered a million times already.

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2005 at 7:01 pm in reply to: Wiggle expression question

    Read the manual, it’s all explained there! Still, let me help out this time. The numbers will be interpreted as frequency and amplitude. Your layer jumps because wiggle() will change its position (in AE [0,0] will always be used as standard start coordinates if you don’t explicitly assign other values). Use position+wiggle() to solve your imediate problem. Values can be animated by referencing sliders (Expression Controls -> Slider) instead of using fixed values. Search this forum, this question has been answered a million times already.

    Mylenium

    [Pour Myl

  • Mylenium

    June 16, 2005 at 6:29 pm in reply to: demo mode – pess “options” to register _HELP!!!

    Huh? This normally refers to “Options” on the effects control window, not the option key. Several commercial third party plugins must be activated this way. Dunno which ones you use. If you purchased them, that info normally comes with them as well as a proper serial number.

    Mylenium

    [Pour Myl

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