Forum Replies Created

  • Moebiusloop

    March 28, 2007 at 12:45 am in reply to: HOW TO USE AE7 WITH INTEL MACS

    Hello, new to the forum and replied to the wrong post.

    Like everyone else in this thread, I seem to get close but the crashing issues persist.

    While testing, I would watch the activity monitor to see how much memory AE was using during each render.

    The machine is a Mac Pro Quad 3.0, 8.0 GB RAM. OS 10.4.8 AE 7.0.1 QT 7.1.3

    I have tried multiple memory settings, adjusting the Max Memory Usage, the Max Ram Cache, Disk Space Cache and the secret menu item with the amount of frames before a purge. These settings would only affect the speed of the preview or render, but would not have any bearing on when AE would crash.

    Using either RAM previews, or renders, as soon as the virtual memory used hit around 3.6 GB, it would crash every time. I could either get around 2 RAM previews before I’d hit that limit, or 6-8 full renders. I would restart the app, and watch as the virtual memory would approach this number and everytime, either a frame buffer error, or a full application crash.

    Is there a limit to the amount of virtual memory can use before it becomes unstable?

    What kind of memory usage are people seeing before AE crashes?

  • Moebiusloop

    March 28, 2007 at 12:27 am in reply to: HOW TO USE AE7 WITH INTEL MACS

    Like everyone else in this thread, I seem to get close but the crashing issues persist.

    While testing, I would watch the activity monitor to see how much memory AE was using during each render.

    The machine is a Mac Pro Quad 3.0, 8.0 GB RAM.

    I have tried multiple memory settings, adjusting the Max Memory Usage, the Max Ram Cache, Disk Space Cache and the secret menu item with the amount of frames before a purge. These settings would only affect the speed of the preview or render, but would not have any bearing on when AE would crash.

    Using either RAM previews, or renders, as soon as the virtual memory used hit around 3.6 GB, it would crash every time. I could either get around 2 RAM previews before I’d hit that limit, or 6-8 full renders. I would restart the app, and watch as the virtual memory would approach this number and everytime, either a frame buffer error, or a full application crash.

    Is there a limit to the amount of virtual memory can use before it becomes unstable?

    What kind of memory usage are people seeing before AE crashes?

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