Mike Jones
Forum Replies Created
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Hi Brian, I’ve implemented your solution into my existing train rig, however I’m receiving a strange update-issue. The bendy bit between the train carriages is fine when you click the frame but when you let it play, it starts to slowly fall out of place. I’ve attached my whole scene file, could you have a look at it?
4636_whyisthistrainerroring.zip
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Thanks for this. Yeah that appears to work on my cinema 4d and it looks nice and simple (although I’m not well versed in expresso).
The trouble is, in my tram (it’s quite realistic) the joint has many ridges (like https://wwwww), how would this be accomplished?
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Hi Brian, sorry to interject, but I saw an old post of yours. I tried contacting you through your profile but no button to, and your website link isn’t working.
In this thread you mentioned you posted a “here is a test” scene. I’m currently modelling an animated (real) tram (tram along a normal road), however I don’t know the best way to make it realistic so that the 3 carriages have 2 rubber sections between them which twists. Not only that but I’m not sure the best way to move the actual train (unless I did a bit of a shortcut job and used -align to spline- then delayed each following caraige after the first).
https://forums.creativecow.net/thread/19/864749 Wondering if you still had this scene too? CheersEDIT;
Think I found one solution:
https://forums.cgsociety.org/showthread.php?t=493635 -
Mike Jones
September 21, 2011 at 6:31 pm in reply to: Animated butterfly wings, symmetry tag = error in UV mapthat’s just brilliant. thanks a lot, saved me a lot of time and confusion.
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my mistake, thought this was after effects.
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to nudge keyframes back and fourth in the time line, you hold ALT + arrow keys.
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Thanks. checking this out now.
I guess I should now be able to create the spinner I had, where the particle system is attached to a long rectangle edge and the rectangle spins in the center with the particles emitting around 360.
Thanks.
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Yeah I just found that out now. I followed this tutorial:
https://vimeo.com/3151444There was a couple other things I was doing ‘wrong’ as well.
I assumed that when you create a new rectangle tool, it was the same as a ‘New Solid’.
I also didn’t cut the actual Mask Path.
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thanks a lot, will be checking them out.
BTW, great animation. do you have a website for yourself?
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Thanks man, that video looks great.
I’m trying to get a realistic looking object to sit on my desk from some video footage taken from my iPod.
Wondering if you know some basic steps for this? or any tutorials?
Cheers.