Forum Replies Created

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  • Mike Eberly

    August 30, 2005 at 6:24 pm in reply to: too big for Motion?

    Thanks Jim. I “unchecked” the float space and it runs faster.
    For some reason the render is still having trouble… lots of bright purple appear every few frames when the 16 bit smoke renders, even when I deactivate all the other layers. I’ll keep working on it.

    Thanks for all the great FCP/Motion users group meetings in Atlanta. I’m in Charleston, SC now but I always learned so much. Hope things at the new facility are going well!

    Mike Eberly

  • Mike Eberly

    August 26, 2005 at 7:41 pm in reply to: too big for Motion?

    I have the stock radeon 9600xt… could that be making the difference? It’s my understanding that emitters rely heavily on the processor. I don’t know much about Open GL though, so I’m not sure what else to try!

    It renders fine in 8 bit though. However, there’s a noticeable difference the smoothness and realism of the smoke in 16 bit and that’s why I was hoping to use that version. On the HDV output it makes a difference. Again, it’s probably a case of my wanting to tweak with something that looks okay.

    Thanks for your response!

  • Mike Eberly

    August 25, 2005 at 12:36 pm in reply to: breaking glass effect

    Thanks very much Noah. Using Photoshop worked well, and Soundtrack Pro added some nice effects!

  • Mike Eberly

    June 4, 2005 at 1:05 am in reply to: using Illustrator in Motion

    Thank you Mark!
    Just what I was looking for.

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