Forum Replies Created

  • Mark,

    I finally watched your entire video. You’re totally right–it’s another (although dumb as all get out) work around to this problem and a number of other issues with keyframing. This seriously seems like a bug.

    Be ready to post it about 1,000 more times until this gets worked out.

    Thanks!

  • Here’s a better explanation of my initial issue, along with screenshots. I decided to add it because I’m still having the same issue on this last movement.

    1. Here’s the initial image before changing anything. I have one track of video (speaker), and two pictures that will composited on top. I want to keyframe a movement of the speaker’s video getting smaller, along with moving to the left to make room for the images. To do so, I set my playhead at the first frame of the split clip at 21:41:00, and set my first keyframe.

    2. I move ahead to 21:42:04 to set the end of the movement. I use the numbers method by double clicking on the X value positioning under transform in the inspector. I type in the numbers and hit enter. The next keyframes are set.

    3. Everything’s fine… As the pictures transition out, I want the video of the speaker to scale back to 100%, and the position to go back to 0,0. To make sure that the image dosen’t start moving until the beginning of the still image out transition, I move the playhead to 22:41:08 (the beginning of the first out transition), and set new keyframes by clicking on the keyframe “diamonds” next to position and scale under transform in the inspector

    BUT WAIT–what’s that?? All of a sudden, a rogue keyframe comes in that has the image go completely OFF SCREEN, although I didn’t set it to do that.

    Here’s another picture of viewer window zoomed out to show the rogue movement.

    That’s my issue. I’ve gotten over this by adding cuts between the keyframes and just turning it off–but I shouldn’t have to do that, should I?

  • Thanks for all of the replies on this thread. I now have more weirdness in my project (this time complete with screenshots!) After using the “add-edit” trick (I’ll try the other things in another project) I get to my last keyframed movement, and now my image will not move on the X axis at all.

    In this shot, you can see that my video (on the left) is shrunken down along with a screenshot of a website that the speaker is referring to. Notice the X&Y position.

    In this shot, on the second keyframe, the image scales back up to 100% — but no matter how hard I try to do so, I can’t adjust the X position to anything but -251.2, not through dragging the image, dragging the number, or double clicking and typing it in. When I delete the keyframe, and start over again, I can then type in X=0 on the last keyframe, but the image just JUMPS in one frame, instead of over time–although the setting are the same as seen here.

    Is this a bug–or am I seriously doing something wrong?

  • Ahh, I think I found it. Thank you Andy for your suggestion of doing an “Add Edit” (blade) right after my last keyframe, and before my next keyframe. In the new “split” clip, although I took out any keyframes, the image still moved around the screen as if I did. It also seems that you cannot edit the curves for Transform movements–just the opacity…. but that seems totally strange. (It’s mentioned in the FCPX manual.)

    Anywho, what I found that worked was turning off the transform in the split clip by clicking the blue square next to it either in the expanded video animations panel or the inspector. Now the clip is still. What a pain. This used to be much easier in FCP7…

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