Forum Replies Created

  • Michael Davis

    March 13, 2013 at 10:04 am in reply to: 3-way color corrector for photoshop

    Hi Steven,

    It’s been ages, I know, but did you ever find a 3-way corrector for Photoshop?

    I’m doing some adjustments on a load of photos, and it would save a lot of time having the basics in one window.

    Reading this thread, I was a little astounded at the hostility of what seemed a pretty useful query. After Effects and Premiere have this feature, can’t see why Photoshop having it wouldn’t be helpful, even if it was just to accommodate ‘inexperienced, novice’ users who just happen to be more used to grading software. Yes you can do a million things with amazing accuracy in Photoshop, but compared to grading you have to go through ten windows to adjust every value individually. If a simple screen allowing you to intuitively change the majority of key luma & chroma values is a blunderbus, then not stocking blunderbusses in the world’s largest gun shop is just stupid and snooty.

    Could do this in AE or Premiere to save time, just seems a bit foolish to be photo editing in a video package.

    Did you find any plugins, or is there is similar tool in CS6?

  • Ah. Balls on toast.
    Fair enough, the ray tracer does suck seem to absolutely all processing power out of the machine, which is why I use it sparingly.

    Sometimes you get an error message saying there are bits too small for it to figure out. But most of the time you don’t, instead you get random sections which haven’t extruded properly.

    That’s a shame that Adobe can’t offer any ideas. Couldn’t find anything helpful either. I’ve been going round telling everyone it’s great for basic 3D shapes, seems I spoke too soon…

  • Hi,

    Did you have any luck with this?
    I’ve got the same thing. Have an ai vector file of a map, with separate regions as different layers. When you create shapes from them, that’s fine, but as soon as they’re ray traced and given a fill, some of the regions are hollow (i.e. just a stroke, no fill) and some work fine. Can’t see anything different in illustrator with the layers or shapes that turn hollow. They’re no more complicated than the successful ones, in terms of jagged edges or anything.

  • Michael Davis

    December 28, 2011 at 11:13 pm in reply to: If/else expressions

    Brilliant, thanks Dan.

  • I’m having the same problem.

    Finder is interpreting quicktime files as 960×540 instead of the 1920 x 1080 they’re being exported as.

    This is exporting from a Quantel Pablo. Apparently it’s a known bug with QT. I’ve spat out both MP4s and H264s, DEFINITELY at 1920, and they show up in Finder as 960, and also import into After Effects as 960, but when you open it simply in Quicktime and turn on file info (option-i), it says ‘1920×1080 (actual)’. Actual meaning the 100% file size, not how big you’ve got the window open.

    Just need to find out how/why it does this.

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