Forum Replies Created

  • Hi Hans

    that is not a bug its just what side by side half and full is,

    side by side full shows two images next to each other in full, which leads to bars top and bottom due to the aspect ratio etc when you put the images on top of each other in 3D

    side by side half streaches the images to fill that unused space, but when you translate this back to a 3D monitor it will translate back to norm,

    meaning that side by side half actually makes use of more resolution than the “full” option, you will normally loose half resolution in 3D anyways “unless doing frame sequential stuff,” as you are displaying two images within a 1080 file, to display HD in each eye on a side by side file you would probally have to render out close to 4k

    hope this sheads some light on your confusion,

    have to say that most high end stuff made in 3D is done side by side half 1080p and the lost resolution is not missed,

    Matt
    Stereo Camera Assistant 3D stories

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