Forum Replies Created

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  • Marmels

    May 16, 2007 at 6:26 am in reply to: Render Dual Core / Quad Core

    dont forget that vegas supports other programs that require fast graphic cards to render.

    example:

    Adorage
    Vitascene
    Heroglyph

  • Marmels

    May 15, 2007 at 2:38 am in reply to: Realtime Timeline Export

    thanks for your reply Terje A. Bergesen

    what i ment by my message was how long does it take to export 1 hour of video to minDV INCLUDING RENDER TIME.

    rendering does have to do alot with the CPU and RAM.

  • Marmels

    May 14, 2007 at 2:39 am in reply to: Realtime Timeline Export

    how long does it take you to export a 1 hour of footage to minDV?
    what is your graphic card?
    what is the CPU and ram on your computer?

    thank you for your help

  • Marmels

    May 10, 2007 at 6:17 am in reply to: Realtime Timeline Export

    thanks guys

    Gary Kleiner what processor and graphic card you use?

    if i was to put 2 dual core xeon processors inside the pc
    do you guys think that it will reduce the render time?

    what is better for rendering CORE 2 DUO OR INTEL XEON?

    iv heard that intel xeon are much faster and are usally used
    for networking beacuse of the power the preduce. is this true?

    thanks guys

  • Marmels

    May 9, 2007 at 5:28 am in reply to: Realtime Timeline Export

    so you are saying its normall to wait for the computer to render and then it exports to VTR?

    on average how long does it take to render 1 hour of dv footage with some disolve on your system ?? roughly how long?

    does an expensive graphic card help rendering process in any way?

    thanks

  • Marmels

    April 23, 2007 at 10:02 pm in reply to: Render Dual Core / Quad Core

    can i have the link to an offical sony website that tells you that graphic card has nothing to gain from an expensive graphics card for video editing

    thanks

  • Marmels

    April 23, 2007 at 2:55 am in reply to: Render Dual Core / Quad Core

    Graphics cards act as processing powerhouses, offloading from your CPU much of the hard work of calculating how scenes look, particularly in 3D graphics. Taking a 3D scene and rendering it to the screen takes an incredible amount of processing power. So much processing power, in fact, that the fastest graphics processors often have more transistors than mainstream CPUs,

    A graphics card should be purchased in accordance with your needs. The simple rule is that all currently available graphics cards are up to snuff for 2D operations. If 2D is as far as you want to go, then you should look for a low-cost solution, perhaps even go for integrated graphics.

    It’s 3D graphics performance that really separates the wheat from the chaff. The performance of the graphics card will directly influence both the frame rate and image quality of 3D programs and games. There are huge differences between the low and high-end cards in this respect.

    Detailing how 3D graphics works is an entire guide in itself, but the digest version is that there are two main tasks to be completed. The first is lighting and geometry, the second is rendering.

    For the first, think of the ‘wireframe’ 3D images you’ve seen in documentaries and the like. These wireframes define the shape of the objects in the scene. This is the geometry of an image, and has to be calculated based on what the viewer can and can’t see of the objects, the positioning, camera angles and the like. Lighting – figuring out where the light sources are and what effect they have on the objects also happens in this phase.

    The second phase of drawing a 3D scene is the rendering — that is, the painting of the wireframe. Textures are applied to surfaces, and modified according to light and other factors.

    At one time, 3D graphics cards did not do any geometry processing, leaving that entirely to the computer’s main CPU. Since the introduction of the Nvidia GeForce however, consumer graphics cards have possessed considerable geometry processing power – it was with the introduction of this chip that we first saw the term “graphics processing unit” (GPU) appear.

  • Marmels

    April 20, 2007 at 6:10 am in reply to: Render Dual Core / Quad Core

    just woundering what graphic card are you two useing?

    graphic cards has alot to do with rendering any video.

    thanks

  • Marmels

    February 22, 2007 at 8:53 pm in reply to: ?? coolest, best, simplest titler for under $100..anyone ?

    i carrently work with Heroglyph and its great.

  • Marmels

    February 16, 2007 at 9:03 pm in reply to: building new pc system for sony vegas any suggestions?

    thanks for your help zipedit, iv got couple of more questions if i may.

    1 – do you have all the equipment that i mentioned and do they all work together fine? especialy black magic deklink card

    2 – what graphic card was used in your system

    3 – is Matrox parhelia triple head card a screen spliter or graphic card?

    4 – why work with such a low wattage power supply?

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