Forum Replies Created

  • Thanks Dan!
    This seems to be working great! Any thoughts on making the 75 Layers pop up in random order in under 2 (or an adjustable number of) seconds?
    Cheers,
    Marc

    MarcRocks!

  • Marc Thomas

    August 24, 2006 at 4:31 pm in reply to: Tackled Z space depth placing, now adding curves?

    [Mylenium] “Use Math.sin and Math.cos to describe your circles and curves. Tie them e.g. to the X position and feed them with the values from your Z placement.

    Mylenium”

    Any examples?

  • Marc Thomas

    August 24, 2006 at 4:31 pm in reply to: Tackled Z space depth placing, now adding curves?

    [Mylenium] “Use Math.sin and Math.cos to describe your circles and curves. Tie them e.g. to the X position and feed them with the values from your Z placement.

    Mylenium”

    Any examples?

  • Thanks for th tips guys!
    I’ve got another one for ya:
    in addition to placing layers back in Z space, I’d also like to have them shift first to the right, then back to the left, then back to the right in a smooth s-like shape or pattern.
    Example (in 2-d)
    L
    L
    L
    L
    L
    L
    L
    L
    L
    L
    L
    Etc.

    It would be a huge bonus to be able to control the distance of each layers relative placement, perhaps the depth of the curve. What do you think?
    Any takers?
    Cheers,
    Marc

  • Thanks for th tips guys!
    I’ve got another one for ya:
    in addition to placing layers back in Z space, I’d also like to have them shift first to the right, then back to the left, then back to the right in a smooth s-like shape or pattern.
    Example (in 2-d)
    L
    L
    L
    L
    L
    L
    L
    L
    L
    L
    L
    Etc.

    It would be a huge bonus to be able to control the distance of each layers relative placement, perhaps the depth of the curve. What do you think?
    Any takers?
    Cheers,
    Marc

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy