Forum Replies Created

  • Thank you! I did as you suggested, pasted it 5 times, got to use a bit over 5gb. It’s better, but there’s still room to improve. Maybe the tasks I have been doing don’t require much ram. The processor is always maxed out though, that’s a good sign.

    I have a new Mac Pro with 3.5GHz 6-Core Intel Xeon E5 processor, 16GB 1866MHz DDR3 ECC memory and dual AMD FirePro D500 with 3GB GDDR5 VRAM each. I would upgrade the RAM but I haven’t even tapped to the 16gb I have so it wouldn’t make sense now.

    Is there anything wrong with my memory configuration? Maybe it can improve if I tweak it, I’m not sure I understand these settings properly (if I render to picture viewer should I have more RAM for the renderer or for picture viewer?

  • I am running R16 on Yosemite, indeed it’s 64bit. Maybe I am doing something wrong, I am not experienced. I have tinkered with the memory options but seemed to change nothing..

  • Actually the new Mac Pro goes to 128gb RAM, but I have 16 and C4D won’t touch more than 3

  • Unsurprisingly disappointing results from the new Mac Pro

    Most of the time my CPU was +60% idle and when it was more active, not stable, spiking up and down.

    RAM almost never used more than 30% which leads me to believe that it didn’t need to since the application isn’t designed to push this machine.

    “VADER”
    Mac Pro (2013) 3.5 GHz 6core, 16 GB RAM, 256 GB SSD, 2xD500

    MP OFF: 3:01
    4K KEYFRAME: 4:09
    4K ENCODING H264: 0:49
    Fractal Noise 4K all CPU: 6:24
    4K Encoding MP4: 0:22
    RT & EnvMap GPU: N/A
    Cineware: 5:37
    Element 3D: N/A

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