I just figured out a way to make it work!
Thanks for the help though!
I ended up putting the “move” inside the “the parent” (the top of the hierarchy)
So whenever I move the Parent in Z the wheels rotate. Because the “move” follows obviously.
Then in the Parent i did the xpresso “Global position X” into the “position” in the “move” with a “range mapper” and a “math: multiply(input sat to -1) ” between.
It works like a charm for some reason.