Hey Todd, Thanks for reply!
I’ve seen this article, and also a lot of Your replies in similar topics,
but i’ve still decided to try this in hope that maybe something has changed,
but with Your answer now i’m almost certain that i was wrong.
The only else thing i’ve yet hope for is this piece of expression:
“speedPxPerFrame = 2;
currentFrame = (time – inPoint)/thisComp.frameDuration;
value – [0, currentFrame*speedPxPerFrame]”
Which has been pasted in one of the thread by Walter Soyka. I’ve tested it and it seems to be working, but it produces the vertical position change, and i need the horizontal one, so could You or anyone else explain me what i can do to change this kind of movement, and how to change it’s speed? I’m not very good at expressions, and maybe this could be a solution.
Thanks in advance 🙂
With best regards
Luke