The only checkbox activated is “Use hw acceleration”.
OpenGL driver information contains:
Matrox Graphics Inc.
Matrox ICD for Parhelia
Version: 1.3
Accumulation Buffer RGBA: 8-8-8-8
Max texture size: 2048 x 2048
Supported Extensions:
GL_ARB_depth_texture
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_point_parameters
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_window_pos
GL_S3_s3tc
GL_ATI_element_array
GL_ATI_vertex_array_object
GL_Autodesk_valid_back_buffer_hint
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_logic_op
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_MTX_fragment_shader
GL_MTX_precision_dpi
GL_NV_blend_square
GL_NV_texgen_reflection
GL_NV_texture_rectangle
GL_SGIS_multitexture
GL_SGIS_texture_lod
WGL_EXT_swap_control
GL_WIN_swap_hint
bye
Lorenzo