Forum Replies Created

  • Lorenzo67

    October 12, 2011 at 4:29 pm in reply to: PI3 Updates

    Hi Alan
    I run pIllusion for the first time after more than one year; I downloaded all new libraries and also a sw upgraded, that made me impossible to run PI again; I had the same problems reported in this post and in a previous one:

    Re: PI3 not working since attempting free upgrade
    by Alan Lorence on Mar 29, 2011 at 5:23:52 pm

    I copied the old EXE (as you suggested) and now PI works again.

    Any new solution since May? What am I missing in 3.0.4.c?

    Lorenzo

  • Lorenzo67

    October 22, 2007 at 12:38 pm in reply to: 3.02 Run slowly with some projects

    The only checkbox activated is “Use hw acceleration”.
    OpenGL driver information contains:

    Matrox Graphics Inc.
    Matrox ICD for Parhelia
    Version: 1.3

    Accumulation Buffer RGBA: 8-8-8-8

    Max texture size: 2048 x 2048

    Supported Extensions:

    GL_ARB_depth_texture
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_point_parameters
    GL_ARB_shadow
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_mirrored_repeat
    GL_ARB_transpose_matrix
    GL_ARB_window_pos
    GL_S3_s3tc
    GL_ATI_element_array
    GL_ATI_vertex_array_object
    GL_Autodesk_valid_back_buffer_hint
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_func_separate
    GL_EXT_blend_logic_op
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_compiled_vertex_array
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_pixels
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_stencil_wrap
    GL_EXT_subtexture
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod_bias
    GL_EXT_texture_object
    GL_EXT_vertex_array
    GL_EXT_vertex_shader
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_IBM_texture_mirrored_repeat
    GL_KTX_buffer_region
    GL_MTX_fragment_shader
    GL_MTX_precision_dpi
    GL_NV_blend_square
    GL_NV_texgen_reflection
    GL_NV_texture_rectangle
    GL_SGIS_multitexture
    GL_SGIS_texture_lod
    WGL_EXT_swap_control
    GL_WIN_swap_hint

    bye
    Lorenzo

  • Lorenzo67

    October 19, 2007 at 7:30 am in reply to: 3.02 Run slowly with some projects

    Hi Vincent, Alan, Elvis and everybody.
    I had the same problems of Vincent when updated to 3.02: all examples and all my old project were extremely slow; also emitters preview was very slow. Only particleView showed emitters at normal speed.

    I have Parhelia 128 too. After reading last Alan’s post I downloaded from Matrox website drivers version 2.5.1.30, sep 11 2007.
    I had some trobles after installing (I had to reboot several time, and reset PI preferences and video card settings), but now PI runs at normal speed again.

    Thanks.

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