Hi,
I have r19, and I want to multiple things with this selection splitting:
1. I want my TP-emitters to not be able to emit at that point where it crosses the line (The emitters are moving around and acrros the line, I dont want the part of the emitter that cross the line to emit.).
2. I would like to apply a different shader to the segregated selection.
3. I want certain lights to only affect one side of the selection.
The thing is that I want to have this line of seperation consistent with all these effects(emitter, shader and light) so I was hoping there was a way to use an object like a plane to create this selection seperation.
The first purpose is the most important.
But interesting with that r20 feature, I have heard about it but not thought much of it..
thanks