Forum Replies Created

  • Laura Maugeri

    October 18, 2017 at 7:17 pm in reply to: Wave Warp + vectorial composition

    Yes, it works ! Thank you very much !

  • Laura Maugeri

    August 5, 2016 at 12:23 pm in reply to: Rubik’s cube animation : display bug

    Ok, it took time but I finally reverse all the layers concerned and it’s ok !

    Thanks to all for your help ! 🙂

  • Laura Maugeri

    August 3, 2016 at 6:58 pm in reply to: Rubik’s cube animation : display bug

    [Cassius Marques] “Are the faces EVER visible and turn invisible when you’re seeing them from the same side?

    I know the faces become invisible when you rotate the camera, thats what the expression you applied to opacity is set to do (set opacity to 0 when seen from behind).

    The problem is that the faces that should be visible and aren’t, are just probably misoriented or its a problem with multiple composition’s nesting. If the latter is the case, I’m not sure you can solve it.

    If you are able to share the project or some extent of it I can take a look.”

    From the same side, I think the faces don’t turn in the other state.

    There aren’t multiple compositions nesting.

    Here is the project : 10373_rubikscube.aep.zip

  • Laura Maugeri

    August 3, 2016 at 1:33 pm in reply to: Rubik’s cube animation : display bug

    [Daniel Waldron] “Could you post a screenshot of your entire workspace window?”

    Sure, here you are : screen.jpg

    For each little cube, there is a “parent face”. So, 5 faces are childs of a principal face. The anchor points of these parents faces are placed in the center of the global rubik’s cube. Then, I animate all the parents faces with rotations.

  • Laura Maugeri

    August 2, 2016 at 7:24 pm in reply to: Rubik’s cube animation : display bug

    [John Cuevas] “Might be easier to use the RubicCube script.”

    Yes, I know but I would like do the animation by myself. 🙂 Also, the animation works, I just have display bugs.
    But thanks.

  • Laura Maugeri

    August 2, 2016 at 7:17 pm in reply to: Rubik’s cube animation : display bug

    [Cassius Marques] “Regarding your first screenshot, perhaps you have some faces improperly aligned. Are you sure everything is centered?

    On the second, I think you only need to rotate the invisible faces 180 degrees on the X or Y axis.

    1) I’m sure all is alligned. I used only exact values to place my faces and the bug appears and disappears depending on the camera’s angle.
    When I use Dan Ebberts’s code, this problem seems resolved.

    2) Yes but the problem is that the faces are not just invisible (too easy :p), some of them becomes invisible when I rotate the camera like this :

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