Lance Hitchings
Forum Replies Created
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I’m using AE because I have it and am familiar with it. I use it to composite 3D animations that I render for my business. Since it’s what I have, I’m using it to do video blogs as well. Don’t have Premiere.
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I recorded the audio in Audacity and exported it as an AIFF file, then imported that into AE, then synced it up with the video, which I recorded on a Canon 6D. I’ll try a WAV file. I’m open to any suggested workflow.
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Excellent! I think this is going to work.
Now I have to implement it, which is probably going to take all day. But so much better than having to start over from scratch, as Dave suggested.
If I have any more questions, I’ll be in touch.
Thank you so much!
FYI, I tried the script, but it didn’t preserve the frame count. I tried it a number of different ways and settings. It also discarded the extra frames and kept the duration at 24 seconds.
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If I simply change the frame rate in the composition settings, AE keeps the duration and discards the extra frames.
In other words, I start out with 720 frame @ 30 fps and a duration of 24 seconds. After changing the frame rate, I now have 576 frames @ 24 fps and a duration of 24 seconds.
What I want is 720 frames @ 24 fps and a duration of 30 seconds.
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I’m supposed to deliver the project to the client today. The composition has 32 sequences of rendered footage and 40 compositions. It has taken me two weeks to build the composite, so you can understand why I don’t want to start over from scratch.
Allow me to re-state my dilemma. I have a finished composition that is 720 frames, and a duration of 24 seconds at 30 fps. I want a composition that is 720 frames with a duration of 30 seconds at 24 fps.
I would think that this would be a simple change to make, given that both animations use the same number of frames.
The assumption that I can’t figure out what’s wrong is erroneous. I know exactly what’s wrong. I made a bonehead move when I originally imported the footage.
I just can’t figure out how to fix it. I would think that AE would have a simple mechanism for changing the frame rate but keeping the original number of frames…thereby slowing down the animation.
But perhaps not?
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OK, I figured it out. I needed to change the project settings from “frames” to”timecode.”
So, yes. The selected sequence is properly interpreting the frame rate and it DOES read 30 seconds long. And if I drag the selected sequence onto the Make Comp icon at the bottom of the project pane, it DOES create a composition that is 30 seconds long.
As I’ve already stated.
How does this help me with the original compositions?
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Where does the selected sequence read 30 seconds? The only info I see on the selected sequence is at the top of the project pane.
Is this where you’re talking about?
All I can see is the title of the sequence, the size (1920 x 1080), the number of frames (00734) and the frame rate (24.00 fps). Where is the duration?
BTW, my copy of AE CS6 is 11.0.4.2
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I know that if I drag the correctly interpreted footage into a new composition, it will render correctly. I don’t want to do a new composition, I want to change the original composition. Actually, all 42 original compositions.

Correctly interpreted footage with frame rate set to 24 fps and 734 frames long.But that does nothing to fix the original composition, which is the problem. That’s the composition that is rendering at 30 fps.

Composition is still set at 30 fps and 734 frames long. How do I change this to 24 fps, so that the footage is still 734 frames long and plays for 30 seconds? When I change the frame rate in the composition to 24 fps, it changes to 587 frames long and still plays for 24 seconds, not 30.Perhaps I’m not explaining what I want to do very accurately.
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So, this issue is still unresolved. I’m still looking for a solution. Seems to me like this should be uber-simple…I’m assume I’m not getting it because I’m not an editor or compositor.
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Actually, I’m using After Effects CS6
