Kevin Snyder
Forum Replies Created
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Awesome! Thanks, Dan. I appreciate it. Works perfectly.
Kevin
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Also, as Layer Two animates the position value, the value for position for Layer One remains the same….whatever the value is at the time of the marker.
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That works great for two keyframes. Thank you. Is there a flexible way to make it work for multiple keyframes where the number of keyframes can change? Many thanks.
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That’s a great question…Ideally, I would specify how long the keyframes should play in seconds using a slider…would that be possible?
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Kevin Snyder
August 6, 2016 at 3:14 am in reply to: After Effects CC 2015.3 hanging/dies when moving camera in scene with spotlightsHave you updated to the latest version 2015.3.1? That’s are problems with 3d lights in the initial release of AE 2015.3.
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Kevin Snyder
June 23, 2016 at 5:12 pm in reply to: Different GPUs and using secondary GPU in After effectsCan you assign a GPU to a specific program in the Nvidia control panel? I have a laptop that runs both the Intel GPU and a Nvidia GPU. I can set which program uses the two different GPUs. I hope it works because I was considering setting up a similar system.
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Thanks David for the input. I appreciate it.
I’m getting an error stating an illegal use of a reserved word. Here is the full expression that I have. I have it working without the check box, but I would love to get it working with the check box to select the x or y value. The overall goal is to select a parent and then map the x or y value to the scale of my “child” layer using sliders to define the range of the parent and the range of the scale for the child… I think I might be in over my head on this one…
x = var lyrControl = thisLayer("Effects")("Parent Select")("Layer");
var chkbxControl = thisLayer("Effects")("Map")("Checkbox");if(!chkbxControl.value)
{lyrControl.position[0]; // use X-position.}
else
{lyrControl.position[1]; // use Y-Position}
scaleobject=linear(x,effect("Parent Input 02")("Slider"),effect("Parent Input 01")("Slider"),effect("Child Output 02")("Slider"), effect("Child Output 01")("Slider"));
[scaleobject,effect("Fixed Scale")("Slider")] -
I used to think the same thing back when I was running 16 GB of RAM. Now that I moved up to 32 GB AE uses a lot more. I did a test render prior to upgrading my RAM and I discovered that with just an increase in RAM alone I was able to decrease render time… Not even using multiprocessor options.
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There is thread on Adobe where a lot of people are finding the same problem. Here is what I find that works for me:
I found on my project that if I mark every audio track as “solo” it would render without any pops. So, if you have X number of Audio tracks, click the “S” for all of them… Does that trick work for anyone else?
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