Forum Replies Created

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  • Kevin Mcquade

    September 20, 2006 at 9:51 pm in reply to: Ad for website

    Thanks, I’ll give that a shot.

  • Kevin Mcquade

    September 5, 2006 at 7:28 pm in reply to: “NIGHT SHOT” FIX

    Thanks, I’ll give that a try…

    One time I used producer shot footage for I wasn’t available to go to the shoot. I added grain, changed the color – some to black and white, through the contrast up, did all kinds of crazy things. It was definatley artistic. It’s a good thing it was a feature on depression.

    Kev

  • Kevin Mcquade

    August 18, 2006 at 3:31 pm in reply to: Bad preview

    …it looks like everything is de-interlaced. Even from FCP. Everything before now has been fine.

    “Manuals… I don’t need no stinking manuals!!”

  • Kevin Mcquade

    May 12, 2006 at 4:39 pm in reply to: Window ad

    oooooohh niiiice, maybe I will take that trip down the hall!

  • Kevin Mcquade

    May 12, 2006 at 3:42 pm in reply to: Window ad

    Before i left the suite I checked out regular ‘ol particle playground. You can achieve a similar effect using a mask and turning on motion blur. I haven’t yet figured out a better “Tail” than that, but it’s already on the machine!

    Thanks for the help!

  • Kevin Mcquade

    May 12, 2006 at 3:25 pm in reply to: Window ad

    hmmmm organic lines eh? Maybe it’s not included in the demo? Guess It’s time to visit the boss for another “we need a new toy” meeting!

  • Kevin Mcquade

    May 12, 2006 at 3:05 pm in reply to: Window ad

    HEy, this is great!

    Got the arrows, got the bounce, don’t get though how to achieve the “tails”. All I get is white sphere’s. And I can’t use the “Air” because I Am using Bounce – no what I mean?

    Kev

  • Kevin Mcquade

    May 12, 2006 at 2:01 pm in reply to: Window ad

    So I have the demo, but I can’t get the particles to “bounce” off my object. I set the wall layer to a solid with the wall mode to “layer Alpha”. I also may sound like a fool, but do I put particular on the “arrow” layer or to a solid and assign the “arrow” layer as the particle? H’uh?!

  • Kevin Mcquade

    May 12, 2006 at 1:35 pm in reply to: Window ad

    Now We’re talkin’!

    Thanks guys.

    Kev

  • Kevin Mcquade

    May 11, 2006 at 6:54 pm in reply to: Window ad

    That’s exactly what I did, but the client wants to show that air doesn’t go through the windows, it bounces off. Not sure how to get the “bounce” right.

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