Forum Replies Created

  • Kevin Lee

    June 8, 2014 at 4:57 am in reply to: Sony Vegas Pro Can’t Render In Sony AVC

    Any more recommendations 🙁 This has troubled me for a while now

  • Kevin Lee

    June 7, 2014 at 8:46 pm in reply to: Sony Vegas Pro Can’t Render In Sony AVC

    I’ve always left it at CPU Only. Does not work. It begins loading the rendering time countdown box but almost instantly afterwards displays that it could not render ‘filename.mp4’ and that the error could not be determined.

  • I’ve seen Premiere pro rendering in real time or less, at the same project settings as I’ve used with Vegas. Both with CUDA and CPU only tested. Now this is rather strange, as I’ve heard Vegas to be the faster application to render with.

    Although I did have H.264 with Premiere and Mainconcept MP4 with Vegas – if this makes a difference.

    How much on a scale/how frequent does GPU rendering affect the quality of the end video compared to CCPU?

  • Kevin Lee

    June 4, 2014 at 11:30 pm in reply to: Normal Rendering Times with Current Rig and Settings

    So if input/output uses different colour spaces could potentially lead to shifts/glitches in the video? Would GPU rendering be of the same quality as CPU? I’ve always thought CPU were meant to handle rendering processes much better.

  • Yep, CPU rendering only. I would also like to ask if using my 770 in Adobe Premiere be faster in rendering an identical project than CPU only in Vegas?

    *Update – It seems so much faster in Premiere Pro, maybe because they have better CUDA support? Either ways, I would like to know if GPU rendering would reduce overall quality of the video compared to CPU rendering. Take dark scenes, or fast motion scenes for example.

    And I know this may seem off topic, but does colour space matter when producing videos with a lot of darkness in them. So a lot of dark corners, black frames, or take a horror game for example. Would a colour space of 4:2:0 be enough or would RGB be better?

    Thanks

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