I figured it out mostly. I think this technique has promise in certain applications. I forgot to pre-comp my blurred layer so the detail layer was subtracting a perfect copy instead of the blurred version. I used two layers:
High frequency layer: compound arithmetic – blurred layer as 2nd source – subtract mode – wrap overflow
CC Color offset with all values at 180 – overflow wrap
Levels effect to control white and black levels (leaving grey right in the middle)
set to linear light blend mode
low frequency layer(precomped): gaussian blur