Kevin Camp
Forum Replies Created
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not sure exactly how you are wiping/disolivng (directional, like left or right, or something different altogether), but you might be able to use a gradient/ramp and mosaic to create a gradient to use with gradient wipe… (remember to pre-comp the gradient and move all attributes before you can use it with the gradient wipe effect).
done right, you can get the blocks to dissolve away (rather than flip) in the order that you want.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
cc bend it can bend your straight sample image into the curved sample image…. set the ‘start’ point to the center of the image and set the end point to the right or left edge of the image, then animate the ‘bend’ property to bend it into the curved example.
if the image layer is cropped (not comp-sized), add grow bounds before cc bend it to extend the boundary of the layer as needed.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
if you haven’t yet, try opening ae and importing the project file into a new/empty project.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
September 28, 2016 at 7:13 pm in reply to: Importing multiple selected layers from a Photoshop file?I would actually recommend that method, since ae will have to load the whole psd, even if you only want a few layers from it… but it may come down to how your workflow is.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Essentially AE can’t compress renders using temporal (or inter-frame) compression. It’s a kind of compression that compares many frames to the current frame and ‘removes’ pixels that are similar to save on file size. Most streaming and many acquisition codecs use this kind of compression to use less bandwidth with streaming or recording.
AE can only render using inter-frame compression, which is often very similar to JPEG compression, so a low data-rate/small file size render from AE often results in very blocky/heavily artifacted image quality.
If the original footage was from Final Cut (which would have used Compressor to encode) then the best way to get a matching quality/file size would be to render from AE using ProRes (422, or 422 HQ) and then take that render into Compressor and use the same settings you used for the original footage.
Other compression software, such as AME, MPEG StreamClip, etc. can do a good job too, but if you know the setting used in Compressor, then it will likely be easier — i.e., you won’t need to recreate the settings in a different compression app.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
the text coming on the top and bottom lines of text (the text on a curve/circle) can be achieved using a path, a character animator for tracking and mask.
to start off, type one line of text. then, using the circular path tool, draw a circular mask on the text layer.
twirl down the text layers properties to get to text>path options and select ‘mask 1’ as the path. your text’s baseline should now be on the circular path, but likely inverted from what you want, so simply set the ‘reverse path’ property to on.
to make the text rotate on the path you’ll just need to animate the ‘first margin’ property as needed.
you can add another path to use as mask to hid the text before it animates to it’s position by simply using the pen tool and clicking to create a simple mask around the area of the text that is in it’s final position.
next, to animate the kerning/tracking property, you can use a text animator. from the text layers’ text property, there is a menu to the right called ‘animate’. click the menu arrow and choose ‘tracking’.
drag the tracking amount to set a value as a ‘max’ amount for the starting point. then twirl down the range selector properties and key frame the offset property from 0 to 100 (to match up with the timing of the first margin animation).
the text should now ‘rotate’ in on a path and each letter’s spacing should also tracking into it’s final position.
to smooth the animation into it’s final position, use ease-ease on the final keyframes, and to have the tracking come together as in the example, twirl down the animator properties to Animator 1>range selecotr>advanced as set the ‘shape’ to ‘ramp up’. also set the first ‘offset’ keyframe to -100%.
you should now have something that resembles the animation of the top line in the example.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
September 20, 2016 at 5:48 pm in reply to: how to make rigg of 2d Continuous track in after effects (Tank wheels)if realism isn’t required, you might be able to pull this off using a shape layer and a dashed stroke (animating the offset of the dashes).
try this:
- using the pend tool, create a simple trapezoidal shape using four points to represent the tank tread.
- twirl down the shape layer’s properties to the ‘contents’, click the ‘add’ menu for contents, add the round corners attribute and set the radius to approximate the roundness of the tank tread.
- if the fill property is on, hide it (click the eyeball)
- if stroke is off, turn it on or add it from the same ‘add’ menu as round corners.
- in the stroke property turn on dashes by clicking the ‘+’ next to dashes, then set the dash size and stroke width as needed. you can also set the line cap as rounded if needed.
if you drag the dash offset, you’ll see that the dashes will move around the tread shape. since you only need to move the tank horizontally, we can link that property to the x position of the layer and it will automatically animate as you animate the tank back and forth.
to do that we’ll use an expression. with the dash offset property selected, choose animation>add expression, then copy/paset this into the expression field: position[0] * 100 / scale[0]
now as you move the layer back and forth, the dashes should animate with it.
if you think that will work for your tank tread, you’ll need to add the rest of the tank elements to the comp and parent them to the tread shape layer, animating that layer’s position to control the whole tank.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
September 19, 2016 at 6:24 pm in reply to: Multiple Alpha Mattes to Create Checkerboard-type Patternyou might try the Paint Bucket effect… it will allow you to position a ‘fill point’ in any of the triangle shapes and ‘fill’ it with a color. once that triangle is filled, you could add a gradient to the triangle with the ramp effect or gradient layer style…
try this:
duplicate the triangle design, add the pain bucket effect, position the fill point in a triangle and set the effects blending mode property to ‘fill only’. you should now have a single red triangle filled.
to add the gradient, try layer>layer styles>gradient fill and adjust as needed.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
September 13, 2016 at 5:44 pm in reply to: Karaoke After Effects Preset acting a little strangeHi Greg, I had replied back to your original post (or at least I though tI had)…
I’ve noticed this issue with newer versions of AE when using CC Composite on text layers. My typical fix is to choose edit>purge all whenever I see it happen.
However, in this case I didn’t even need to use CC Composite for that preset. You can set the Circle effect’s Blending Mode property from ‘None’ to ‘Normal’ and then simply delete the CC Composite effect.
Also, here’s a new preset:
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
If you have the Particular effect it’s very easy. If you don’t, it’s not too much harder with Card Dance.
Doing a search for ‘card dance halftone’ or ‘particular halftone’ should find you some tutorials.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW