Forum Replies Created

  • Kevin Ba

    October 26, 2015 at 11:46 pm in reply to: Spinning 2D Square with a different color on either side

    Thanks guys!! layering them in pre-comps is working out.
    I’m having an issue now with a bit of color overflow from one side. Each shape is a direct duplicate but when I’m on the uniform color side, I see the individual colors coming through the edges.

  • Kevin Ba

    October 17, 2015 at 5:06 pm in reply to: Spinning 2D Square with a different color on either side

    Perfect! You guys are awesome.

    Next step: repeating this for 150 individual squares so they are all blue on one side and various colors on the other. Is there a way of saving time on this or am I doomed to spend the rest of the day creating these comps?

  • Kevin Ba

    October 15, 2015 at 7:05 pm in reply to: Spinning 2D Square with a different color on either side

    To clarify, these are 2D objects that are brought in and set to 3D in AE to allow for the flipper board effect

  • Kevin Ba

    July 31, 2015 at 3:36 am in reply to: Replacing particles with various custom shapes

    For my last go I brought the first shape into the project, laid it into my comp, pre-composed it and turned it’s visibility off. Went back to my particle world layer and set your particle type to “Textured QuadPolygon” then set my texture layer to the pre-comp containing the first shape. I then repeated this for the second, third, fourth, etc shape. wondering if there’s a cleaner way of going about this.

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