Thanks, all –
Characters are layered, hand-drawn photoshop files imported, parented and animated as 2D puppets in AE using duik tools.
I’m juggling multiple layers for each character (not to mention backgrounds, sets, and objects – also all 2D). Wondering if there are productive ways to organize multiple characters in a single scene to facilitate animation and previewing without dealing with a bajillion layers at once.
Is there a way to manipulate each character as a separate, nested composition, yet preview them in scene and in relation to one another and the final soundtrack without switching back and forth?
Hoping not to re-invent the wheel here! Grateful for comments.