Forum Replies Created

Page 41 of 287
  • Kalleheikki Kannisto

    January 30, 2019 at 5:09 pm in reply to: Rendering mts to pixels

    Since you already know the proportions of the image, the only additional thing you need to know is the resolution of the projector. Make the comp in the proportion of 8.54 to 4.24 fit into that amount of pixels. The size of the projected image is totally independent of this, as it depends on how far the projector is (and what type of a lens it has, etc.). I don’t see how that side of things would be your problem.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 30, 2019 at 4:49 pm in reply to: Dynamically scaling 3×3 grid

    I believe it is going to turn into a circular problem the moment you try to do this with more than one rectangle shape. Meaning one where you have an expression in layer A trying to read the result of expression on layer B trying to read the result of expression on layer A. In my estimate it would work better by using nulls that controlled the vertical and horizontal separation points of the boxes, which would give you stable reference points to look up.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Does changing “true” to false” on the lines defining x and y do anything for you? The current implementation of sourceRectAtTime() has two options, inner and outer bounds, controlled (I believe) by that value.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Another thought occurred to me, if you can put all frames/layers inside one layer folder, you can add a layer mask to the folder and be done with it.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • I don’t know if you can do it all in one go. I’d sort of expect that the selection remains the same if you don’t deselect it in between, does it not? If not, then saving the selection and loading it for the other frames should allow you to do a consistent removal on all frames one by one.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 30, 2019 at 4:12 pm in reply to: auot-Photomerge not hacking it

    Ended up using a trial version of some standalone panorama software instead.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 30, 2019 at 4:10 pm in reply to: auot-Photomerge not hacking it

    Funny you should mention it. I was looking for the same some time back. I have the distinct recollection you could drag the individual images around to the approximately right location and they would snap from there. Couldn’t find it in my CC versions.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 30, 2019 at 4:00 pm in reply to: 3D Camera with Saber

    I’d say simplest to prerender individual saber layers to footage and composite as footage layers instead of keeping everything live.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 27, 2019 at 10:05 am in reply to: Trying Import Word Doc Into new Book

    Yes, that’s right, dragging will give you just one box. You need to have a master text frame in place and shift-click at the top of it (on a body page) when placing.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    January 27, 2019 at 10:02 am in reply to: Setting Y maximum to a moving text

    Ok, I see now. You’re talking about bouncing instead of overshooting. I think if you change the line that calculates the value of “s” to this, it should do it. (If this goes in the wrong direction, then put a minus in front of amplitude.)

    s = amplitude*Math.abs(Math.cos(freq*t*2*Math.PI))/Math.exp(decay*t);

    Math.abs gives the absolute value, i.e. it removes the minus from negative values.

    Kalleheikki Kannisto
    Senior Graphic Designer

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