Joseph W. bourke
Forum Replies Created
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David –
Sorry that wasn’t helpful. This was the first I’d heard of using super white. I’ve used super black for years in the analog tv production world, but haven’t needed it since tape was abandoned.
I did come across mention of the Cineon file, which can handle values above 100, but must be worked with in 32-bit, or float:
https://magazine.creativecow.net/article/cineon-files-what-they-are-and-how-to-work-with-them
And here’s Adobe’s take on the technical side of using Cineon:
https://help.adobe.com/en_US/aftereffects/cs/using/WS43A23839-2D77-49a9-BF5D-B6F07B9936BCa.html
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Here’s a discussion of super white which might be of help to you:
https://forums.adobe.com/thread/397529
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Joseph W. bourke
August 12, 2012 at 1:49 pm in reply to: CS5.5 Production Premium to CS 6 – Cloud or no cloud?Steven –
No matter where it exists, cloud, server at Adobe, if it’s not on a disk on my desk, it might as well be on Mars. I understand your point, and I love the pricing, but my business pays for me to own the entire CS6 Master Collection…right here, right on my desk. It’s a choice, to be sure. My choice is the more secure one for me.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Joseph W. bourke
August 11, 2012 at 10:06 pm in reply to: CS5.5 Production Premium to CS 6 – Cloud or no cloud?With me it’s a matter of wondering when the cloudburst will occur. I just like having a set of disks around. I can fix anything that goes wrong in a pretty short space of time, and don’t have to worry about whether my connection is up and running.
That said, it may well be that there’s a way around the cloud connection if your internet isn’t working. I can’t imagine that the software would just shut off if you aren’t connected. So maybe it is just a matter of which financial model fits your business.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Andrew –
Here’s some information to get you rolling:
https://www.adobe.com/products/premiere/for-final-cut-pro-users.html
Here’s some other workflow stuff which should help:
https://www.adobe.com/products/premiere/extend.displayTab2.html
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Joseph W. bourke
August 6, 2012 at 3:18 pm in reply to: Audio in PPro STILL leaving a lot to be desired… Audio only playing back on right channelLet me know if I’m wrong, but I think that if you just use the “fill right” effect, it will take the right channel and fill the left channel with it. It sounds to me as if you’re taking the empty channel and trying to put it somewhere. The naming of the effect is a bit counterintuitive, but if you read the help file, it seems pretty straightforward. Here’s what Adobe has to say about Preference settings (which you can change, by the way):
Default Track Format Defines the type of track in which the clip audio channels are presented when a clip is added to a sequence—Mono, Stereo, Mono As Stereo, or 5.1.
Mono Maps the source audio channels so that they’re placed on separate mono audio tracks. For example, when you select Mono from the Default Track Format menu, Premiere Pro maps each source channel to a separate mono track on capture or import. If you capture from a stereo source with this setting, Premiere Pro maps each of the source channels to a separate monaural track. You can apply the Mono track format to clips containing any number of audio channels. Importing a file containing 5.1 channels maps them to six audio tracks. When you add the clip to the sequence, the clips on the separate mono tracks remain linked together.Stereo Maps the source audio channels so that paired channels are placed on stereo audio tracks. You can apply the Stereo track format to clips containing any number of audio channels. If the clip doesn’t contain an even number of channels, a silent channel is created. The silent channel is paired with the unpaired channel when the clip is added to a sequence.
Mono As Stereo Maps the source audio channels so each is placed on a stereo audio track. Premiere Pro duplicates the audio from each mono source channel and places it in the left and right channels of a stereo track. You can apply the Mono As Stereo format to clips containing any number of audio channels.
5.1 Maps the source audio channels so that one or more groups of six channels are placed into separate 5.1 surround audio tracks. If the number of source channels is not a multiple of six, Premiere Pro creates a 5.1 surround audio track with silence on one or more channels.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
I’m not aware of any way to do it short of bootcamp, but here are some suggestions on the Adobe forums:
https://forums.adobe.com/message/4452092
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Joseph W. bourke
July 30, 2012 at 8:41 pm in reply to: Element: Making a Liquid from the Motion Design kit a multi objectHi Mike –
One thought on the water droplets. When someone does the Heimlich manuever, the result is pretty explosive. I would think that a simple particle expulsion/explosion from a point or area, with motion blur turned on would remove the need for actual 3D, since it happens so fast. Just a thought…
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
David –
Here’s a recent post from my blog, which will help you through the process of getting an “off-list” card up and running:
https://bourkemedia.com/cs6-nvidia-card/
It’s not difficult, but a matter of choosing a card which has the horsepower to run the Mercury Playback Engine, as well as the new 3D feature in AE CS6, which requires a bit of horsepower as well. That’s a separate text file edit. Check out the links in my post – there’s lots of information there. Good luck with it!
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Hi Walter –
I have been requesting that feature since my days working with Combustion. It was always there in Combustion – you could start a RAM preview, then change settings, and the RAM preview would update and continue playing. That’s worth the price of admission alone.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com