With all of the nodes turned off the “GPU Memory Full” message is still coming up. One other thing I tried is I have a 3 monitor setup, and I thought maybe the GPU having to push to all 3 displays was causing the issue, so I unplugged 2 of the monitors, but I’m still receiving the error. I’m going to try to start the process over on the clip, and try to work my way back through the issue. Unfortunately this will be the 3rd time I’ve color corrected it.