Joseph Owens
Forum Replies Created
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Joseph Owens
January 8, 2017 at 6:11 pm in reply to: Is output blanking destructive or non destructive[Steve Marce] “if once applied, the output blanking, can we unapply it later..? “
Yes, within the exporting application. Once it is “baked into” an export file, no.
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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Ole asks because Lite (as opposed to Resolve Studio) caps out at UHD 3840.
Otherwise, it may be your hardware–> overheating, bitrate overload… without knowing your version, platform, &c…. hard to guess.
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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Joseph Owens
January 6, 2017 at 9:20 pm in reply to: Is output blanking destructive or non destructive[Steve Marce] “destructive or non destructive?”
To what? It masks the output. Are you worried about pan-and scan applied to the source timeline behind the holdback?
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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I’ve been arguing against this loose abuse of the word “democratization” since the first time I heard it applied to this kind of situation. The correct, accurate and precise word is “popularization.”
I did not vote for this mess, either with my dollars or endorsement of the notion of point-and-click media production. I was perfectly happy working in somebody else’s $1.2M suite on somebody else’s dime, collecting a salary. Although I am more perfectly happy when the cheques come in with my name on them. But this is the way of the world: Surf or Die.
Marc – One hump or two?
(Blucher)
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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[Presley Hunter] “the season is 10 games plus tournaments I wanted to make sure I had enough speed and space. “
Here is where the rubber meets the road.
DnXHD @60fps generates around 1.25 GB per minute as opposed to around 100 or so MB for mp4. (About 10% plus or minus). That’s why I consider 250 GB drives to be a delivery asset, not for production.
One game, taking a wild guess, if its anything like televised sports, might be around -what- 2.5 hours, (150 minutes) per camera, so I’d be setting aside 300 GB for storage. One game. Even if you stepped back to mp4, still 30 GB as a rule-of-thumb estimate, and you’d be able to keep 8 games before one of those 250 GB was rendered functionally full.
Resolve is an evolved color grading application — it is being leveraged into being an editor, and it does have a very demanding hardware requirement. The notion of it being “free” is based on assuming that you are running it on a very substantial platform, which is not free or even cheap. It is not “beginner” software, and it does NOT like Long-GOP codecs like mp4 that require very substantial CPU processing to make the media available to the application. Operators continually report glitchy performance with highly-compressed media.
If you are a sports coach and not a professional editor, even a modest investment in a pay-editor like Sony Vegas, a trial/subscription to Adobe Premiere, even iMovie or dare I say it, Final Cut X — may save you a ton of grief and a learning curve that will appear to be straight up. If only for the choice in logistics you may have to make with respect to how much source media you will be dealing with. Frankly I work with a few Premiere / Media Composer editors who rear in fright at the Resolve interface. They don’t want to know about the COLOR page. All I have to say is “Color page” and it has the same effect as saying “Frau Blucher.”
You think your head hurts now….?
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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Sorry, are you trying to clone a clip on the timeline?
jPo
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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[Presley Hunter] “Okay so if I am recording in 1080p will my hard drive configuration be okay”
This should really be one of your last concerns (storage capacity); these days anything under a terabyte (at least as I consider it) is a “delivery” drive. I regularly ship out 250 GB SSD drives with a single set of deliverables to broadcasters, who generally want a mezzanine master (the finished all-tracks texted final version) with textless elements, sound stems, captions, cue sheets, QA forms…. etc., etc.. For your purposes, I expect your catalog of source material is going to balloon.
Even with a compact codec – and you will likely be dealing with some kind of H.264 file type, can’t imagine you going with a broadcast format like DnXHD, and you won’t be discarding the material as you go, it will persist over the season for I don’t know how many games. Currently, storage is going for about $50 / TB for external expansion drives. Ten years ago, that was $1K / TB. I will go through 12 TB like water. A three-part series currently in production is now at around 80 TB of raw media (4K source).
The issue you will start having is with sustained data transfer rates between your editing software and the storage. Make sure your attached storage is fast — Thunderbolt seems like the interface du jour that will keep up with your demands for more, more, more. Now, now, now. Also be aware (assuming this is a Windows platform) that attached storage is vulnerable to subtle “mounting” issues as the directory system typically ignores named conventions and goes with the old c:/ d:/ e:/ etc. hierarchy so if you restart the system or remount drives, you may get mysteriously missing media because a drive may be misidentified just because it was re-labelled by the operating system as it mounted out of order. When you build an editing system, it is not at all like building a game platform, you are building a single machine with myriad moving parts.
When you start exporting finished products, keep them segregated from the rest of the media, back the masters up 2 or 3 times. Be prepared to revise and update them regularly. What format and how are you distributing the final masters to your viewers?
What editing software are you launching out with?
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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[Presley Hunter] ” if I have enough hard drive space.”
Going to echo Simon here: You are wasting your time and effort with “4K” as it is compressed in the world of GoPro, especially using a dime-sized lens (unless you are also selling your footage to Ang Lee or JJ Abrams or someone else) because no, for sure you don’t or won’t ever have enough drive space, CPU speed, GPU processing, or sanity left at the end of “When is my highlight reel going to be ready?”
You might also have a better chance of things being in focus. The only advantage the larger resolution format might have is if you are contemplating doing a major amount of image stabilization. So if you think your head hurts now…
And also do recall that Michael Schumacher was wearing a GoPro scabbed onto his helmet when he had his skiing accident. That has not turned out well.
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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[Marc Wielage] “I don’t think it’s quite that bad”
No, its not, and I do use the application for *some* editing tasks. No takers from my close field of collaborating editors, though.
Dialogue editing is just bad in any video-frame based application because the edit-resolution is determined by the fps rate and not the sample rate. Because the universal frame rate is clustered around 24 fps, waiting for another 0.04167 seconds to pick up or eliminate a “buh” or a “duh” is too long to allow, and I want it on a zero crossing. Maybe with a Fairlight link, export or plugin. ????????????????????
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.
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The notion of re-purposing a grading application for editing — in particular dialogue editing – for me at least is falling into the category of *lipstick on a pig.* The whole media engine that Resolve deploys is not the same as the other NLEs in that it really sets it up to be reconstructed — kind of conceptually from what in science we refer to as *first principles* so it is not that efficient — the way the strict playback software works. Imagine if you had to work out the law of gravity and musculo-skeletal kinematics of bipedal locomotion every time you took a step, strolling down to the corner pharmacy. No thanks, maybe I’ll phone it in.
OTOH not that many NLEs can do real-time color correction.
jPo, CSI
“I always pass on free advice — its never of any use to me” Oscar Wilde.