Forum Replies Created

  • Jon O’connor

    December 22, 2005 at 9:25 pm in reply to: Getting emitters running from the start

    Under the emitter properties there is a area to set the number of frames to pre-load, if you set this to something like 100 the animation should commence with a fair amount of particles already emitted. Experiment with various pre-load settings to achieve specific timing effects.

    -Jon

  • Jon O’connor

    November 28, 2005 at 10:11 am in reply to: Working with high resoltions?

    I believe pIllusionRender will allow for high res renders

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