It’s very interesting to see several requests for scripting in this thread. I’ve been trying to get Apple to respond to overtures about getting serious scripting into FCP, but have heard not a peep. I’m interested in this, not only because I developed all the Lyric FXScript plugins and think FXScript could be made wildly better, but because I also happen to be the creator of MAXScript, the scripting language in Discreet’s 3D Studio MAX and have worked on scripting systems for 15 years, so I think I have a good idea about how much leverage it could give FCP.
Anyway, if it’s OK, I’d like to start a bit of a brainstorming thread on what scripting might mean for FCP. I’ll write a little intro and post it here in the next day or so.
BTW, I have a list of about 30 improvements ideas just for FXScript, if you are interested in that level of detail.
Cheers,
John.