Forum Replies Created

Page 13 of 15
  • John Godwin

    June 25, 2011 at 6:40 pm in reply to: Anyone Remember Video Machine?

    Well, at this age, I have a LOT to remember. I hope I’m doing more contributing than lurking, at this point. I never posted much on COW because I didn’t feel I had the FCP knowledge to add too much.

    It’s been an interesting trip. I have to admit to taking some comfort with FCP X that I’m still able and willing to adapt and learn something new. In a few months I expect my various clients will have decided what direction they’ll take, and I’ll adjust as necessary. In the meantime I have another toolset to add to the kit.

    Hope to see you guys in person soon.

    Best,
    John

  • John Godwin

    June 25, 2011 at 6:32 pm in reply to: Anyone Remember Video Machine?

    Yep to all that. But with VM you could control AB&C machines and a DPR at the same time, whereas with Avid and FCP and all you could digitize and then reconform but no machine control. Sometimes a project would have 8 hours of tape from each of 3 cameras, say, and you could cut a fancy open and close using the DPR and then edit the body of the show without digitizing a single tape. Saved days of digitizing.

    Best,
    John

  • John Godwin

    June 25, 2011 at 5:24 pm in reply to: An editors two cents

    Have you downloaded and tried FCP X yet? I find the more I work with it and wrap my head around a different way of doing things the better it looks.

    Best,
    John

  • John Godwin

    June 25, 2011 at 5:10 pm in reply to: Anyone Remember Video Machine?

    I had a Video Machine, and made a *lot* of good shows and money with it. Blue ended up turning into into Liquid and was a great piece of software. Made a *lot* of gs & money off the Silver version of it. Avid bought it, eventually, evidently to kill it off as competition, so I switched to FCP. Frankly, I switched to FCP after years of trying to explain to FCP users why background rendering, excellent compression, built-in effects, including 3d, and a bunch of other stuff was great.

    So it’s interesting to me that in some senses FCP X is actually very much like the far ahead of it’s time Liquid, of course with HD and 64 bit and all. Maybe that’s why I’m warming to it, that and not having the tape delivery issues that some people have.

    Best,
    John

  • John Godwin

    June 25, 2011 at 4:58 pm in reply to: FCPX for iPad?

    I brought the drive I’ve been using with Ripple training from my home to my office and hooked it up, opened FCP X, and there everything was. And after working on the 17″ MacBook Pro (3 years old model) for a few minutes, I realized how good the interface looks on that smaller screen, better than on the 27″ iMac I was testing on. I realized my eyes didn’t have to track as far and it was actually somewhat easier than working on the larger screen with the interface at full size. Everything is more visible, to me, and less shrunken than FCP7.

    Add to that Apple’s interest in touch screens and touchpads and I think their plans may well be for more physical control down the line. I have an iPad with iMovie and can see that a lot of this would adapt. So, sure, as tablets get more and more powerful, why not?

    Not sure I’d enjoy Minority Report style waving of my arms all day, great though it looks in a movie.

    Best,
    John

  • John Godwin

    June 25, 2011 at 12:02 am in reply to: Red Giant Commits to FCP X

    Certainly no offense taken, or meant, either. There is a pattern now in this forum that whenever something good is said about FCP X someone usually immediately jumps in and trashes it. I think it’s clear some people are upset. I wish, having made that evident, they would show a little patience and see what develops. Patience, as I once malapproped, is a virgin.

    Best,
    John

  • John Godwin

    June 24, 2011 at 11:52 pm in reply to: Red Giant Commits to FCP X

    And I’m probably pretty foolish, but with the comments from the various plug-in makers and 3rd party hardware makers I’m optimistic that a lot of the missing pieces in FCP X will be filled in fairly soon. I don’t have any special information, that’s just what I’ve gleaned from semi-obsessively mining the web for actual nuggets of information over the past few days.

    I really like your Red Adair quote.

    Best,
    John

  • John Godwin

    June 24, 2011 at 11:11 pm in reply to: Red Giant Commits to FCP X

    From the initial post:

    “In terms of development, you’ll be seeing Magic Bullet products available on Final Cut Pro X very soon. In fact, with the SDK in hand, we’ve already begun the engineering effort for what will be free Final Cut Pro X updates for current users.”

    Noise Industries already released a free update to FX Factory. Everyone may not, but, as I said, free seems pretty reasonably priced.

    Best,
    John

  • Well, some think Apple wanted to get a program out the door that would work for a majority of people, then add other features as soon as they are ready. If you read Pogue’s NY Times column he questioned Apple and they say many of the missing features will be added in updates.

    Best,
    John

  • John Godwin

    June 24, 2011 at 10:18 pm in reply to: Red Giant Commits to FCP X

    From the initial post:

    “In terms of development, you’ll be seeing Magic Bullet products available on Final Cut Pro X very soon. In fact, with the SDK in hand, we’ve already begun the engineering effort for what will be free Final Cut Pro X updates for current users.”

    Noise Industries already released a free update. Everyone may not, but, as I said, free seems pretty reasonably prices.

    Best,
    John

Page 13 of 15

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy